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Make sure that Android export are properly oriented
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There aren't plans to release it on Android
just yet, but it's fun to experiment, so it
makes sense to make sure the exports are
set up correctly.
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YuriSizov committed Oct 31, 2024
1 parent a85388a commit d2be58b
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Showing 2 changed files with 2 additions and 1 deletion.
2 changes: 1 addition & 1 deletion export_presets.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -633,7 +633,7 @@ permissions/set_alarm=false
permissions/set_always_finish=false
permissions/set_animation_scale=false
permissions/set_debug_app=false
permissions/set_orientation=false
permissions/set_orientation=true
permissions/set_pointer_speed=false
permissions/set_preferred_applications=false
permissions/set_process_limit=false
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1 change: 1 addition & 0 deletions project.godot
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Expand Up @@ -30,6 +30,7 @@ Controller="*res://globals/Controller.gd"

window/size/viewport_width=800
window/size/viewport_height=1024
window/handheld/orientation=1

[editor]

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