feat: add minimum hearts threshold for heart item spawning #80
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
What this does
Added a minimum hearts threshold system that prevents players from dropping or giving heart items when they die if they have below a certain number of hearts. Players still lose hearts from their max health, but no heart items are spawned.
New stuff
minHeartsToSpawnHeartItem- controls minimum hearts required to spawn heart itemsheartSpawningBlockedin death events for plugin integrationHow it works
When a player dies with hearts below the threshold:
Files changed
minHeartsToSpawnHeartItemconfig option with documentationcanSpawnHeartItem()utility method in PlayerDeathListenerhandlePvPDeath()andhandleNaturalDeath()to check thresholdheartSpawningBlockedproperty to death eventsTesting
Built and compiled fine, follows existing code patterns. All heart dropping mechanisms now respect the threshold.
Notes