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Issues: ad510/plausible-deniability
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infiltration starts disappearing 30 seconds before being discovered
#35
opened Jan 30, 2014 by
ad510
calculate lose visibility times more accurately when path moves out of another player's direct visibility
#30
opened Jan 11, 2014 by
ad510
listing make unit buttons should consider units and not just paths selected
bug
#22
opened Jan 9, 2014 by
ad510
in multiplayer games, host should load scenario & send serialized saved game to other players
#17
opened Jan 9, 2014 by
ad510
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