Graphics engineer and open-source advocate, passionate about shaping a better future through technology
- โ Graphics Engineer @ SkyBox Labs (Minecraft: Bedrock Edition)
- ๐ฆ Ex-3D programmer @ Ubisoft (Rainbow Six Mobile, Anvil, Assassin's Creed...)
- ๐ฑ Ex-engine programmer @ Gameloft (in-house game engine, Lego Star Wars...)
- โ Founder of Mythril2D, a commercial tool to build 2D action RPGs with Unity, published on the Unity Asset Store
- ๐ก Founder of OpenRHI, a cross-platform interface for modern graphics APIs
- ๐ฎ Co-founder of Heliconia Interactive, building engaging educational experiences for higher education
- โ Co-founder of Overload, an open-source 3D game engine with Lua scripting
- ๐ Contributor on many open-source projects, including quick-picture-viewer, Lumos, ezEngine, Fyrox
- ๐ฅ I'm French (and Canadian)! And I love cheese ๐ง
- ๐จโ๐ป You can take a look at my portfolio and my background by visiting my website adrien-givry.com
- ๐ซ You can contact me via any electronic mailing system at [email protected]
- ๐ Fun fact: I love building things