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Releases: alicevision/Meshroom

Meshroom 2023.3.0 (2023/12/07)

11 Dec 11:26
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Meshroom-2023.3.0 for Linux

Meshroom-2023.3.0 for Windows

Prebuilt binaries on this page are all-in-one packages including AliceVision and all required resources.
To start the application, unzip the archive and launch the Meshroom executable.

To fully utilize Meshroom, a NVIDIA CUDA-enabled GPU is recommended. The binaries are built with CUDA-11 and are compatible with compute capability >= 3.5. Without a supported NVIDIA GPU, only "Draft Meshing" can be used for 3D reconstruction.

NVIDIA CUDA Installation Guide for Linux

MacOS: Unfortunately there is no official MacOS release. Here you can read more about the topic.

Release Notes Summary

  • New node for semantic image segmentation PR
  • Support pixel aspect ratio (no UI) PR
  • Noise reduction in HDR merging PR
  • [ui] 2D viewer: image sequence player PR
  • [bin] meshroom_batch: support multiple init nodes PR
  • [nodes] StructureFromMotion: Automatic alignment of the 3D reconstruction PR
  • New node for intrinsics and rig calibration using a multiview acquisition of a checkerboard PR
  • New Nodal Camera Tracking pipeline PR
  • Manage LCP in imageProcessing PR
  • [Viewer3D] Add slider to display cameras based on their resection IDs PR

Full Release Notes: https://github.com/alicevision/meshroom/blob/v2023.3.0/CHANGES.md

Based on AliceVision 3.2.0.

Meshroom 2023.2.0 (2023/06/26)

26 Jun 17:23
e46ec45
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Meshroom-2023.2.0 for Linux

Meshroom-2023.2.0 for Windows

Prebuilt binaries on this page are all-in-one packages including AliceVision and all required resources.
To start the application, unzip the archive and launch the Meshroom executable.

To fully utilize Meshroom, a NVIDIA CUDA-enabled GPU is recommended. The binaries are built with CUDA-11 and are compatible with compute capability >= 3.5. Without a supported NVIDIA GPU, only "Draft Meshing" can be used for 3D reconstruction.

NVIDIA CUDA Installation Guide for Linux

MacOS: Unfortunately there is no official MacOS release. Here you can read more about the topic.

Release Notes Summary

  • New Photometric Stereo nodes PR
  • [nodes] New CheckerboardDetection node PR
  • [nodes] Split360Images: Add support for SfMData file as input and output PR
  • [sfmTransform] Add an auto mode PR
  • [nodes] DepthMap: New option for multi-resolution similarity estimation and optimizations PR
  • [nodes] Distortion calibration PR
  • Add a template for the HDR fusion PR
  • [pipelines] New CameraTracking pipeline PR
  • [pipelines] New "Photogrammetry and Camera Tracking" pipeline PR

Full Release Notes: https://github.com/alicevision/meshroom/blob/v2023.2.0/CHANGES.md

Based on AliceVision 3.1.0.

Meshroom 2023.1.0 (2023/03/22)

03 Apr 18:19
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Meshroom-2023.1.0 for Linux

Meshroom-2023.1.0 for Windows

Prebuilt binaries on this page are all-in-one packages including AliceVision and all required resources.
To start the application, unzip the archive and launch Meshroom executable.

To fully utilize Meshroom, a NVIDIA CUDA-enabled GPU is recommended. The binaries are built with CUDA-11 and are compatible with compute capability >= 3.5. Without a supported NVIDIA GPU only "Draft Meshing" can be used for 3D reconstruction.

NVIDIA CUDA Installation Guide for Linux

MacOS: Unfortunately there is no official MacOS release. Here you can read more about the topic.

Release Notes Summary

  • Major improvements of the depth map quality, performances and scalability. The full resolution can now be computed on most of the standard GPUs.
  • FeatureExtraction is now using DSP-SIFT by default for the 3D Reconstruction pipeline.
  • Capacity to create panoramas with very high resolutions using a limited amount of memory.
  • Enhanced interpretation of RAW images, including new support for Adobe Digital Camera Profile and Lens Camera Profiles databases (if installed on your workstation).
  • Improved color management with OCIO support and more options to export in various colorspaces including ACEScg.
  • New graph templates enabling users to create custom pipelines.
  • Expose a new experimental pipeline for Camera Tracking.
  • Improved GraphEditor with copy-paste and multi-selection.
  • Improved ImageGallery with thumbnails cache and search options.
  • 2D Viewer is now using floating-point images by default.
  • And a very large amount of UI improvements and bug fixes.

Full Release Notes: https://github.com/alicevision/meshroom/blob/v2023.1.0/CHANGES.md

Based on AliceVision 3.0.0.

Release 2021.1.0 (2021/02/26)

26 Feb 18:11
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Meshroom-2021.1.0 for Linux

Meshroom-2021.1.0 for Windows

Prebuilt binaries on this page are all-in-one packages including AliceVision and all required resources.
To start the application, unzip the archive and launch Meshroom executable.

To fully utilize Meshroom, a NVIDIA CUDA-enabled GPU is recommended. The binaries are built with CUDA-10 and are compatible with compute capability 3.0 to 7.5. Without a supported NVIDIA GPU only "Draft Meshing" can be used for 3D reconstruction.

NVIDIA CUDA Installation Guide for Linux

MD5 Checksums for Linux and Windows binariesMeshroom-2021.1.0-linux-cuda10.tar.gz: D63C0829531307109E2600DEBF183A34
Meshroom-2021.1.0-win64.zip: 12253B9E3A105A72745CD0306500E1FC

MacOS: Unfortunately there is no official MacOS release. Here you can read more about the topic.

Release Notes Summary

  • [panorama] PanoramaCompositing: new algorithm with tiles to deal with large panoramas PR
  • [feature] Improve robustness of sift features extraction on challenging images: update default values, add new filtering and add dsp-sift variation PR
  • [ui] Improve Graph Editor UX with better visualization of nodes connections, the ability to accumulate nodes to compute locally or the ability to compute multiple branches in parallel on renderfarm with a new locking system per node, etc. PR
  • [nodes] Meshing: improve mesh quality with a new post-processing. Cells empty/full status are filtered by solid angle ratio to favor smoothness. PR
  • [nodes] MeshFiltering: smoothing & filtering on subset of the geometry PR
  • [ui] Viewer: fix gain/gamma behavior and use non-linear sliders PR

Full Release Notes: https://github.com/alicevision/meshroom/blob/v2021.1.0/CHANGES.md

Meshroom 2020.1.1 (2020/10/14)

14 Oct 11:49
6b68079
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Meshroom-2020.1.0 for Linux
Meshroom-2020.1.1 for Windows

Prebuilt binaries on this page are all-in-one packages including AliceVision and all required resources.
To start the application, unzip the archive and launch Meshroom executable.

Note: The release 2020.1.1 fixes an instability of the release 2020.1.0 on Windows.
Requirement: NVIDIA CUDA-enabled GPU (built with CUDA-10 compatible with compute capability 3.0 to 7.5).

Release Notes Summary

  • [nodes] New Panorama Stitching nodes with support for fisheye lenses PR PR
  • [nodes] HDR: Largely improved HDR calibration, including new LdrToHdrSampling for optimal sample selection PR PR PR
  • [ui] Viewer3D: Input bounding box (Meshing) & manual transformation (SfMTransform) thanks to a new 3D Gizmo PR
  • [ui] Sync 3D camera with image selection PR
  • [ui] New HDR (floating point) Image Viewer PR
  • [ui] Ability to load depth maps into 2D and 3D Viewers PR PR
  • [ui] New features overlay in Viewer2D allows to display tracks and landmarks PR PR
  • [ui] Add SfM statistics PR
  • [ui] Visual interface for node resources usage PR
  • [nodes] Coordinate system alignment to specific markers or between scenes PR
  • [nodes] New Sketchfab upload node PR
  • [ui] Dynamic Parameters: add a new 'enabled' property to node's attributes PR PR
  • [ui] Viewer: add Camera Response Function display PR PR
  • [ui] UI improvements in the Viewer2D and ImageGallery PR
  • [bin] Improve Meshroom command line PR PR
  • [nodes] New ImageProcessing node PR PR PR
  • [nodes] FeatureMatching Add fundamental_with_distortion option PR
  • [multiview] Declare more recognized image file extensions PR
  • [multiview] More generic metadata support PR

Full Release Notes: https://github.com/alicevision/meshroom/blob/v2020.1.1/CHANGES.md

Meshroom 2019.2.0 (2019/08/08)

14 Aug 16:32
f676b40
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Meshroom-2019.2.0 for Linux
Meshroom-2019.2.0 for Windows

Prebuilt binaries on this page are all-in-one packages including AliceVision and all required resources.
To start the application, unzip the archive and launch Meshroom executable.

Requirement: NVIDIA CUDA-enabled GPU (compute capability >= 2.0).

Warning: The Linux binaries have been updated on 2019-08-23 to fix a compatibility issue: #594 with a new build based on cuda-7.0 and some libraries updates.

Release Notes Summary

  • Visualization: New visualization module of the features extraction. PR, New QtAliceVision
  • Support for RAW image files.
  • Texturing: Largely improve the Texturing quality.
  • Texturing: Speed improvements.
  • Texturing: Add support for UDIM.
  • Meshing: Export the dense point cloud in Alembic.
  • Meshing: New option to export the full raw dense point cloud (with all 3D points candidates before cut and filtering).
  • Meshing: Adds an option to export color data per vertex and MeshFiltering correctly preserves colors.

Based on AliceVision 2.2.0.
See Changelog for more details.

Meshroom 2019.1.0 (2019/02/27)

28 Feb 09:16
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Meshroom-2019.1.0 for Linux
Meshroom-2019.1.0 for Windows

Prebuilt binaries on this page are all-in-one packages including AliceVision and all required resources.
To start the application, unzip the archive and launch Meshroom executable.
A video overview of Meshroom is available here.

Requirement: NVIDIA CUDA-enabled GPU (compute capability >= 2.0).

Linux: on some distributions (e.g Ubuntu), you may have conflicts between native drivers and mesa drivers, resulting in an empty black window. In that case, you need to force usage of native drivers by adding them to the LD_LIBRARY_PATH: LD_LIBRARY_PATH=/usr/lib/nvidia-340 ./Meshroom
You may need to adjust the folder /usr/lib/nvidia-340 with the correct driver version.

Release Notes Summary

  • 3D Viewer: Load and compare multiple assets with cache mechanism and improved navigation
  • Display camera intrinsic information extracted from metadata analysis
  • Easier access to a more complete sensor database with a more reliable camera model matching algorithm.
  • Attribute Editor: Hide advanced/experimental parameters by default to improve readability and simplify access to the most useful, high-level settings. Advanced users can still enable them to have full access to internal thresholds.
  • Graph Editor: Improved set of contextual tools with duplicate/remove/delete data actions with From Here option.
  • Nodes: Homogenization of inputs / outputs parameters
  • Meshing: Better, faster and configurable estimation of the space to reconstruct based on the sparse point cloud (new option estimateSpaceFromSfM). Favors high-density areas and helps removing badly defined ones.
  • Draft Meshing (no CUDA required): the result of the sparse reconstruction can now be directly meshed to get a 3D model preview without computing the depth maps.
  • MeshFiltering: Now keeps all reconstructed parts by default.
  • StructureFromMotion: Add support for rig of cameras
  • Support for reconstruction with projected light patterns and texturing with another set of images

Based on AliceVision 2.1.0.

See Changelog for more details.

Meshroom 2018.1.0 (2018/08/09)

09 Aug 19:07
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First release of Meshroom, based on AliceVision 2.0.0.

Prebuilt binaries on this page are all-in-one packages including AliceVision and all required resources.
To start the application, unzip the archive and launch Meshroom executable.
A video overview of Meshroom is available here.

Requirement: NVIDIA CUDA-enabled GPU (compute capability >= 2.0).

Update for Windows 7 Users: Meshroom-2018.1.0-win7-64.zip contains the fix regarding the multi-threading issue #183 that prevented some processes to finish correctly. Please use this version if working on this OS.

Linux: on some distributions (e.g Ubuntu), you may have conflicts between native drivers and mesa drivers, resulting in an empty black window. In that case, you need to force usage of native drivers by adding them to the LD_LIBRARY_PATH: LD_LIBRARY_PATH=/usr/lib/nvidia-340 ./Meshroom
You may need to adjust the folder /usr/lib/nvidia-340 with the correct driver version.

See Changelog for more details.