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Add format specifier "%E" (#2099) #2330
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Test cases : #include <sourcemod>
#include <sdktools>
public void OnPluginStart()
{
int cnt = 0;
int ent = -1;
while ((ent = FindEntityByClassname(ent, "*")) != -1)
{
PrintToServer("count = %d, entity = %d, classname = '%E'", ++cnt, ent, ent);
}
} Click to expand outputssm plugins reload test
count = 1, entity = 0, classname = 'worldspawn'
count = 2, entity = 9, classname = 'sdk_team_manager'
count = 3, entity = 10, classname = 'sdk_team_manager'
count = 4, entity = -2132355071, classname = 'nmrih_turnedzombie_watcher'
count = 5, entity = 11, classname = 'vote_controller'
count = 6, entity = 12, classname = 'info_player_nmrih_temp'
count = 7, entity = -2037569534, classname = 'nmrih_overlord'
count = 8, entity = 13, classname = 'soundent'
count = 9, entity = 14, classname = 'sdk_player_manager'
count = 10, entity = 15, classname = 'nmrih_objective_gamerules'
count = 11, entity = 16, classname = 'ai_network'
count = 12, entity = 18, classname = 'scene_manager'
count = 13, entity = 17, classname = 'func_breakable'
count = 14, entity = 19, classname = 'trigger_once'
count = 15, entity = 20, classname = 'trigger_once'
count = 16, entity = 28, classname = 'light'
count = 17, entity = 29, classname = 'func_illusionary'
count = 18, entity = 30, classname = 'func_illusionary'
count = 19, entity = 31, classname = 'func_illusionary'
count = 20, entity = 33, classname = 'prop_dynamic'
count = 21, entity = 34, classname = 'prop_dynamic'
count = 22, entity = -2130069486, classname = 'filter_multi'
count = 23, entity = -2021378029, classname = 'point_template'
count = 24, entity = -2069174252, classname = 'filter_activator_name'
count = 25, entity = -2036529131, classname = 'filter_activator_name'
count = 26, entity = -2076489706, classname = 'filter_activator_name'
count = 27, entity = -2127497191, classname = 'point_template'
count = 28, entity = -2036135910, classname = 'logic_auto'
count = 29, entity = -2104166369, classname = 'logic_relay'
count = 30, entity = -2127722464, classname = 'logic_case'
count = 31, entity = -2025748447, classname = 'point_template'
count = 32, entity = -2022545374, classname = 'point_template'
count = 33, entity = -2013628381, classname = 'point_template'
count = 34, entity = 41, classname = 'ambient_generic'
count = 35, entity = 45, classname = 'trigger_infect'
count = 36, entity = -2080626651, classname = 'point_template'
count = 37, entity = 46, classname = 'info_npc_spawn_destination'
count = 38, entity = 47, classname = 'env_sprite'
count = 39, entity = 48, classname = 'env_sprite'
count = 40, entity = 49, classname = 'prop_dynamic'
count = 41, entity = 50, classname = 'func_door_rotating'
count = 42, entity = 59, classname = 'prop_dynamic'
count = 43, entity = 60, classname = 'prop_dynamic'
count = 44, entity = 61, classname = 'prop_dynamic'
count = 45, entity = 62, classname = 'prop_dynamic'
count = 46, entity = 63, classname = 'func_door_rotating'
count = 47, entity = 64, classname = 'prop_dynamic'
count = 48, entity = 65, classname = 'prop_dynamic'
count = 49, entity = 66, classname = 'prop_dynamic'
count = 50, entity = 67, classname = 'prop_dynamic'
count = 51, entity = 72, classname = 'prop_dynamic'
count = 52, entity = 73, classname = 'func_door_rotating'
count = 53, entity = 83, classname = 'prop_dynamic'
count = 54, entity = 84, classname = 'prop_dynamic'
count = 55, entity = 85, classname = 'prop_dynamic'
count = 56, entity = 86, classname = 'prop_dynamic'
count = 57, entity = 87, classname = 'prop_dynamic'
count = 58, entity = 88, classname = 'func_breakable'
count = 59, entity = 89, classname = 'func_breakable'
count = 60, entity = 90, classname = 'func_breakable'
count = 61, entity = 91, classname = 'func_breakable'
count = 62, entity = 92, classname = 'func_breakable'
count = 63, entity = 93, classname = 'func_breakable'
count = 64, entity = 94, classname = 'func_breakable'
count = 65, entity = 95, classname = 'func_illusionary'
count = 66, entity = -2051737553, classname = 'logic_relay'
count = 67, entity = 96, classname = 'env_spark'
count = 68, entity = 97, classname = 'trigger_once'
count = 69, entity = -2113873872, classname = 'filter_activator_name'
count = 70, entity = 98, classname = 'func_button'
count = 71, entity = 99, classname = 'point_spotlight'
count = 72, entity = 100, classname = 'point_spotlight'
count = 73, entity = 107, classname = 'env_sprite'
count = 74, entity = 108, classname = 'env_sprite'
count = 75, entity = 109, classname = 'env_sprite'
count = 76, entity = 110, classname = 'env_sprite'
count = 77, entity = 111, classname = 'env_sprite'
count = 78, entity = 112, classname = 'env_sprite'
count = 79, entity = 113, classname = 'env_sprite'
count = 80, entity = 114, classname = 'env_sprite'
count = 81, entity = 115, classname = 'env_sprite'
count = 82, entity = 116, classname = 'env_sprite'
count = 83, entity = 117, classname = 'info_target'
count = 84, entity = -2065692621, classname = 'env_soundscape'
count = 85, entity = 118, classname = 'info_target'
count = 86, entity = -2113832908, classname = 'env_soundscape'
count = 87, entity = 119, classname = 'info_target'
count = 88, entity = -2060392395, classname = 'env_soundscape'
count = 89, entity = 120, classname = 'info_target'
count = 90, entity = -2022680522, classname = 'env_soundscape'
count = 91, entity = 121, classname = 'info_target'
count = 92, entity = -2061969353, classname = 'env_soundscape'
count = 93, entity = 122, classname = 'info_target'
count = 94, entity = -2078681032, classname = 'env_soundscape'
count = 95, entity = 123, classname = 'info_target'
count = 96, entity = -2072549319, classname = 'env_soundscape'
count = 97, entity = 129, classname = 'move_rope'
count = 98, entity = 130, classname = 'move_rope'
count = 99, entity = 131, classname = 'keyframe_rope'
count = 100, entity = 132, classname = 'keyframe_rope'
count = 101, entity = 133, classname = 'keyframe_rope'
count = 102, entity = 134, classname = 'keyframe_rope'
count = 103, entity = 135, classname = 'keyframe_rope'
count = 104, entity = 136, classname = 'keyframe_rope'
count = 105, entity = 137, classname = 'keyframe_rope'
count = 106, entity = 138, classname = 'keyframe_rope'
count = 107, entity = 139, classname = 'keyframe_rope'
count = 108, entity = 140, classname = 'keyframe_rope'
count = 109, entity = 141, classname = 'keyframe_rope'
count = 110, entity = 142, classname = 'keyframe_rope'
count = 111, entity = 143, classname = 'keyframe_rope'
count = 112, entity = 144, classname = 'keyframe_rope'
count = 113, entity = 145, classname = 'keyframe_rope'
count = 114, entity = 146, classname = 'keyframe_rope'
count = 115, entity = 147, classname = 'keyframe_rope'
count = 116, entity = 148, classname = 'keyframe_rope'
count = 117, entity = 149, classname = 'keyframe_rope'
count = 118, entity = 150, classname = 'keyframe_rope'
count = 119, entity = 151, classname = 'keyframe_rope'
count = 120, entity = 152, classname = 'keyframe_rope'
count = 121, entity = 153, classname = 'keyframe_rope'
count = 122, entity = 154, classname = 'keyframe_rope'
count = 123, entity = 155, classname = 'keyframe_rope'
count = 124, entity = 156, classname = 'keyframe_rope'
count = 125, entity = 157, classname = 'keyframe_rope'
count = 126, entity = 158, classname = 'keyframe_rope'
count = 127, entity = 159, classname = 'keyframe_rope'
count = 128, entity = 160, classname = 'keyframe_rope'
count = 129, entity = 161, classname = 'keyframe_rope'
count = 130, entity = 162, classname = 'keyframe_rope'
count = 131, entity = 163, classname = 'move_rope'
count = 132, entity = 164, classname = 'move_rope'
count = 133, entity = 165, classname = 'keyframe_rope'
count = 134, entity = 166, classname = 'keyframe_rope'
count = 135, entity = 167, classname = 'keyframe_rope'
count = 136, entity = 168, classname = 'keyframe_rope'
count = 137, entity = 169, classname = 'keyframe_rope'
count = 138, entity = 170, classname = 'keyframe_rope'
count = 139, entity = 171, classname = 'keyframe_rope'
count = 140, entity = 172, classname = 'keyframe_rope'
count = 141, entity = 173, classname = 'keyframe_rope'
count = 142, entity = 174, classname = 'keyframe_rope'
count = 143, entity = 175, classname = 'keyframe_rope'
count = 144, entity = 176, classname = 'keyframe_rope'
count = 145, entity = 177, classname = 'keyframe_rope'
count = 146, entity = 178, classname = 'keyframe_rope'
count = 147, entity = 179, classname = 'move_rope'
count = 148, entity = 180, classname = 'move_rope'
count = 149, entity = 181, classname = 'keyframe_rope'
count = 150, entity = 182, classname = 'keyframe_rope'
count = 151, entity = 183, classname = 'keyframe_rope'
count = 152, entity = 186, classname = 'keyframe_rope'
count = 153, entity = 187, classname = 'keyframe_rope'
count = 154, entity = 188, classname = 'keyframe_rope'
count = 155, entity = 189, classname = 'keyframe_rope'
count = 156, entity = 206, classname = 'env_sprite'
count = 157, entity = 207, classname = 'env_sprite'
count = 158, entity = 219, classname = 'env_sprite'
count = 159, entity = 226, classname = 'nmrih_barricade'
count = 160, entity = 227, classname = 'nmrih_barricade'
count = 161, entity = 228, classname = 'nmrih_barricade'
count = 162, entity = 229, classname = 'func_breakable'
count = 163, entity = 230, classname = 'prop_dynamic'
count = 164, entity = 232, classname = 'prop_physics'
count = 165, entity = 233, classname = 'prop_physics'
count = 166, entity = 234, classname = 'prop_physics'
count = 167, entity = 235, classname = 'func_brush'
count = 168, entity = 236, classname = 'prop_physics'
count = 169, entity = 237, classname = 'prop_physics'
count = 170, entity = 238, classname = 'prop_physics'
count = 171, entity = -2132768697, classname = 'point_template'
count = 172, entity = -2124593080, classname = 'point_template'
count = 173, entity = -2132678583, classname = 'filter_activator_name'
count = 174, entity = 241, classname = 'nmrih_extract_point'
count = 175, entity = -2094770101, classname = 'point_template'
count = 176, entity = 252, classname = 'nmrih_objective_boundary'
count = 177, entity = 262, classname = 'ambient_generic'
count = 178, entity = 263, classname = 'ambient_generic'
count = 179, entity = 264, classname = 'ambient_generic'
count = 180, entity = 265, classname = 'ambient_generic'
count = 181, entity = -2034214832, classname = 'random_spawner'
count = 182, entity = 267, classname = 'func_clip_vphysics'
count = 183, entity = 270, classname = 'keyframe_rope'
count = 184, entity = 272, classname = 'func_clip_vphysics'
count = 185, entity = 273, classname = 'func_breakable'
count = 186, entity = 274, classname = 'prop_dynamic'
count = 187, entity = 275, classname = 'light'
count = 188, entity = 276, classname = 'light'
count = 189, entity = 277, classname = 'light'
count = 190, entity = 278, classname = 'tool_barricade'
count = 191, entity = 280, classname = 'ambient_generic'
count = 192, entity = 281, classname = 'func_brush'
count = 193, entity = 282, classname = 'prop_dynamic'
count = 194, entity = 283, classname = 'prop_dynamic'
count = 195, entity = -2073921454, classname = 'random_spawner'
count = 196, entity = 284, classname = 'info_particle_system'
count = 197, entity = 285, classname = 'nmrih_objective_boundary'
count = 198, entity = 286, classname = 'prop_dynamic'
count = 199, entity = 287, classname = 'prop_dynamic'
count = 200, entity = -2051868589, classname = 'logic_auto'
count = 201, entity = 288, classname = 'prop_dynamic'
count = 202, entity = 289, classname = 'prop_dynamic'
count = 203, entity = 290, classname = 'func_brush'
count = 204, entity = 291, classname = 'info_player_nmrih'
count = 205, entity = 292, classname = 'info_player_nmrih'
count = 206, entity = 293, classname = 'info_player_nmrih'
count = 207, entity = 294, classname = 'info_player_nmrih'
count = 208, entity = 295, classname = 'info_player_nmrih'
count = 209, entity = 296, classname = 'info_player_nmrih'
count = 210, entity = 297, classname = 'info_player_nmrih'
count = 211, entity = 298, classname = 'info_player_nmrih'
count = 212, entity = 299, classname = 'func_door'
count = 213, entity = -2023307178, classname = 'phys_lengthconstraint'
count = 214, entity = 300, classname = 'trigger_once'
count = 215, entity = 301, classname = 'prop_dynamic'
count = 216, entity = -2143246249, classname = 'filter_activator_name'
count = 217, entity = 302, classname = 'func_clip_vphysics'
count = 218, entity = 303, classname = 'trigger_push'
count = 219, entity = 304, classname = 'trigger_once'
count = 220, entity = -2033690536, classname = 'random_spawner'
count = 221, entity = -2090837927, classname = 'random_spawner'
count = 222, entity = -2106066854, classname = 'random_spawner'
count = 223, entity = 305, classname = 'me_pipe_lead'
count = 224, entity = 306, classname = 'me_pipe_lead'
count = 225, entity = 307, classname = 'trigger_hurt'
count = 226, entity = -2017343397, classname = 'random_spawner'
count = 227, entity = 308, classname = 'trigger_hurt'
count = 228, entity = 311, classname = 'prop_dynamic'
count = 229, entity = 312, classname = 'func_door_rotating'
count = 230, entity = 313, classname = 'prop_dynamic'
count = 231, entity = 314, classname = 'func_door_rotating'
count = 232, entity = 315, classname = 'prop_physics'
count = 233, entity = 316, classname = 'trigger_progress_weapon'
count = 234, entity = 317, classname = 'trigger_progress_weapon'
count = 235, entity = 318, classname = 'prop_physics'
count = 236, entity = -2078066596, classname = 'random_spawner'
count = 237, entity = 323, classname = 'tool_extinguisher'
count = 238, entity = 324, classname = 'func_zombie_spawn'
count = 239, entity = 325, classname = 'func_zombie_spawn'
count = 240, entity = 326, classname = 'func_zombie_spawn'
count = 241, entity = 327, classname = 'func_zombie_spawn'
count = 242, entity = 328, classname = 'func_zombie_spawn'
count = 243, entity = 329, classname = 'func_zombie_spawn'
count = 244, entity = 330, classname = 'func_zombie_spawn'
count = 245, entity = 331, classname = 'func_zombie_spawn'
count = 246, entity = 332, classname = 'func_zombie_spawn'
count = 247, entity = 333, classname = 'func_zombie_spawn'
count = 248, entity = 334, classname = 'func_zombie_spawn'
count = 249, entity = 335, classname = 'func_zombie_spawn'
count = 250, entity = 336, classname = 'func_zombie_spawn'
count = 251, entity = 337, classname = 'func_zombie_spawn'
count = 252, entity = 338, classname = 'func_zombie_spawn'
count = 253, entity = 339, classname = 'func_zombie_spawn'
count = 254, entity = 340, classname = 'func_zombie_spawn'
count = 255, entity = 341, classname = 'func_zombie_spawn'
count = 256, entity = 342, classname = 'func_zombie_spawn'
count = 257, entity = 343, classname = 'func_zombie_spawn'
count = 258, entity = 344, classname = 'func_zombie_spawn'
count = 259, entity = 345, classname = 'func_zombie_spawn'
count = 260, entity = 346, classname = 'func_zombie_spawn'
count = 261, entity = -2098059171, classname = 'overlord_zombie_helper'
count = 262, entity = 347, classname = 'func_zombie_spawn'
count = 263, entity = 348, classname = 'func_zombie_spawn'
count = 264, entity = 349, classname = 'func_zombie_spawn'
count = 265, entity = -2084972445, classname = 'random_spawner'
count = 266, entity = -2060679068, classname = 'random_spawner'
count = 267, entity = -2058807195, classname = 'random_spawner'
count = 268, entity = -2057082778, classname = 'random_spawner'
count = 269, entity = 350, classname = 'func_breakable'
count = 270, entity = 351, classname = 'ambient_generic'
count = 271, entity = -2090706841, classname = 'logic_relay'
count = 272, entity = 352, classname = 'prop_physics'
count = 273, entity = 353, classname = 'trigger_progress_weapon'
count = 274, entity = -2074441623, classname = 'filter_activator_name'
count = 275, entity = 354, classname = 'color_correction'
count = 276, entity = 355, classname = 'env_fog_controller'
count = 277, entity = -2096179094, classname = 'random_spawner'
count = 278, entity = -2061453205, classname = 'random_spawner'
count = 279, entity = -2040629140, classname = 'random_spawner'
count = 280, entity = -2103121811, classname = 'random_spawner'
count = 281, entity = -2143995794, classname = 'random_spawner'
count = 282, entity = -2057746321, classname = 'random_spawner'
count = 283, entity = 356, classname = 'me_bat_metal'
count = 284, entity = -2048448400, classname = 'random_spawner'
count = 285, entity = -2085422991, classname = 'random_spawner'
count = 286, entity = -2063759246, classname = 'random_spawner'
count = 287, entity = -2132363149, classname = 'random_spawner'
count = 288, entity = -2053412748, classname = 'random_spawner'
count = 289, entity = -2083071883, classname = 'random_spawner'
count = 290, entity = -2036750218, classname = 'random_spawner'
count = 291, entity = -2052671369, classname = 'random_spawner'
count = 292, entity = -2110637960, classname = 'random_spawner'
count = 293, entity = -2018580359, classname = 'random_spawner'
count = 294, entity = -2139309958, classname = 'random_spawner'
count = 295, entity = -2132703109, classname = 'random_spawner'
count = 296, entity = -2035603332, classname = 'random_spawner'
count = 297, entity = 357, classname = 'prop_dynamic'
count = 298, entity = 358, classname = 'func_button'
count = 299, entity = -2043037567, classname = 'random_spawner'
count = 300, entity = -2099292030, classname = 'random_spawner'
count = 301, entity = -2140063613, classname = 'random_spawner'
count = 302, entity = -2057004924, classname = 'random_spawner'
count = 303, entity = -2109925243, classname = 'random_spawner'
count = 304, entity = 359, classname = 'trigger_hurt'
count = 305, entity = 360, classname = 'light'
count = 306, entity = 361, classname = 'func_illusionary'
count = 307, entity = 362, classname = 'func_illusionary'
count = 308, entity = 363, classname = 'prop_physics'
count = 309, entity = 364, classname = 'prop_dynamic'
count = 310, entity = 365, classname = 'func_brush'
count = 311, entity = 366, classname = 'prop_ragdoll'
count = 312, entity = -2036492150, classname = 'filter_activator_name'
count = 313, entity = 369, classname = 'trigger_once'
count = 314, entity = -2120279925, classname = 'point_template'
count = 315, entity = 370, classname = 'nmrih_objective_boundary'
count = 316, entity = 371, classname = 'trigger_once'
count = 317, entity = 372, classname = 'func_zombie_spawn'
count = 318, entity = 373, classname = 'func_zombie_spawn'
count = 319, entity = 374, classname = 'func_zombie_spawn'
count = 320, entity = 375, classname = 'func_zombie_spawn'
count = 321, entity = 378, classname = 'env_smokestack'
count = 322, entity = 381, classname = 'item_first_aid'
count = 323, entity = 382, classname = 'func_nav_blocker'
count = 324, entity = 383, classname = 'func_nav_blocker'
count = 325, entity = 389, classname = 'func_clip_vphysics'
count = 326, entity = 391, classname = 'func_brush'
count = 327, entity = -2090440561, classname = 'random_spawner'
count = 328, entity = 392, classname = 'func_brush'
count = 329, entity = 393, classname = 'func_brush'
count = 330, entity = 394, classname = 'func_breakable_surf'
count = 331, entity = 395, classname = 'func_breakable_surf'
count = 332, entity = 396, classname = 'func_brush'
count = 333, entity = 397, classname = 'func_zombie_spawn'
count = 334, entity = 400, classname = 'trigger_multiple'
count = 335, entity = -2097198957, classname = 'point_template'
count = 336, entity = 403, classname = 'prop_door_breakable'
count = 337, entity = 404, classname = 'func_illusionary'
count = 338, entity = -2137851748, classname = 'logic_relay'
count = 339, entity = -2080647011, classname = 'random_spawner'
count = 340, entity = 407, classname = 'prop_physics_multiplayer'
count = 341, entity = 409, classname = 'env_steam'
count = 342, entity = 411, classname = 'trigger_once'
count = 343, entity = 412, classname = 'func_door_rotating'
count = 344, entity = -2113034073, classname = 'random_spawner'
count = 345, entity = 415, classname = 'item_maglite'
count = 346, entity = -2141886296, classname = 'random_spawner'
count = 347, entity = 416, classname = 'me_fubar'
count = 348, entity = 417, classname = 'item_gene_therapy'
count = 349, entity = 418, classname = 'item_gene_therapy'
count = 350, entity = 419, classname = 'me_kitknife'
count = 351, entity = 421, classname = 'func_clip_vphysics'
count = 352, entity = 422, classname = 'func_clip_vphysics'
count = 353, entity = -2105841491, classname = 'filter_multi'
count = 354, entity = 423, classname = 'nmrih_objective_boundary'
count = 355, entity = 424, classname = 'nmrih_objective_boundary'
count = 356, entity = 425, classname = 'nmrih_objective_boundary'
count = 357, entity = 426, classname = 'nmrih_objective_boundary'
count = 358, entity = -2140112722, classname = 'filter_activator_class'
count = 359, entity = 430, classname = 'func_clip_vphysics'
count = 360, entity = 432, classname = 'func_areaportal'
count = 361, entity = 433, classname = 'func_areaportal'
count = 362, entity = 434, classname = 'func_brush'
count = 363, entity = 435, classname = 'func_breakable_surf'
count = 364, entity = 436, classname = 'func_breakable_surf'
count = 365, entity = 437, classname = 'func_breakable_surf'
count = 366, entity = 438, classname = 'func_breakable_surf'
count = 367, entity = 439, classname = 'func_breakable_surf'
count = 368, entity = 441, classname = 'func_brush'
count = 369, entity = 442, classname = 'func_brush'
count = 370, entity = 443, classname = 'ambient_generic'
count = 371, entity = 444, classname = 'ambient_generic'
count = 372, entity = 445, classname = 'ambient_generic'
count = 373, entity = 446, classname = 'ambient_generic'
count = 374, entity = 447, classname = 'ambient_generic'
count = 375, entity = 448, classname = 'ambient_generic'
count = 376, entity = 449, classname = 'ambient_generic'
count = 377, entity = 450, classname = 'ambient_generic'
count = 378, entity = 451, classname = 'ambient_generic'
count = 379, entity = 452, classname = 'ambient_generic'
count = 380, entity = 453, classname = 'ambient_generic'
count = 381, entity = 454, classname = 'ambient_generic'
count = 382, entity = 455, classname = 'ambient_generic'
count = 383, entity = 456, classname = 'ambient_generic'
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count = 1131, entity = -2084558284, classname = 'filter_activator_name'
count = 1132, entity = 1365, classname = 'trigger_push'
count = 1133, entity = -2118964683, classname = 'point_template'
count = 1134, entity = -2135995850, classname = 'point_template'
count = 1135, entity = 1368, classname = 'func_brush'
count = 1136, entity = -2143815113, classname = 'filter_activator_name'
count = 1137, entity = 1371, classname = 'trigger_once'
count = 1138, entity = -2117723592, classname = 'logic_case'
count = 1139, entity = -2043938247, classname = 'point_template'
count = 1140, entity = 1376, classname = 'nmrih_objective_boundary'
count = 1141, entity = 1377, classname = 'nmrih_objective_boundary'
count = 1142, entity = 1380, classname = 'trigger_once'
count = 1143, entity = 1381, classname = 'trigger_once'
count = 1144, entity = 1382, classname = 'trigger_once'
count = 1145, entity = 1383, classname = 'nmrih_objective_boundary'
count = 1146, entity = 1384, classname = 'nmrih_objective_boundary'
count = 1147, entity = 1385, classname = 'nmrih_objective_boundary'
count = 1148, entity = 1386, classname = 'nmrih_objective_boundary'
count = 1149, entity = 1387, classname = 'nmrih_objective_boundary'
count = 1150, entity = 1388, classname = 'nmrih_objective_boundary'
count = 1151, entity = 1389, classname = 'nmrih_objective_boundary'
count = 1152, entity = 1390, classname = 'nmrih_objective_boundary'
count = 1153, entity = 1391, classname = 'trigger_once'
count = 1154, entity = 1392, classname = 'func_breakable'
count = 1155, entity = 1393, classname = 'func_clip_vphysics'
count = 1156, entity = 1394, classname = 'prop_dynamic'
count = 1157, entity = 21, classname = 'item_ammo_box'
count = 1158, entity = 22, classname = 'tool_flare_gun'
count = 1159, entity = 23, classname = 'me_machete'
count = 1160, entity = 24, classname = 'item_first_aid'
count = 1161, entity = 25, classname = 'item_ammo_box'
count = 1162, entity = 26, classname = 'me_pipe_lead'
count = 1163, entity = 27, classname = 'me_chainsaw'
count = 1164, entity = 35, classname = 'item_gene_therapy'
count = 1165, entity = 36, classname = 'item_walkietalkie'
count = 1166, entity = 37, classname = 'me_chainsaw'
count = 1167, entity = 38, classname = 'me_pickaxe'
count = 1168, entity = 39, classname = 'me_hatchet'
count = 1169, entity = 40, classname = 'item_ammo_box'
count = 1170, entity = 42, classname = 'tool_barricade'
count = 1171, entity = 43, classname = 'item_ammo_box'
count = 1172, entity = 44, classname = 'me_kitknife'
count = 1173, entity = 51, classname = 'tool_welder'
count = 1174, entity = 52, classname = 'me_crowbar'
count = 1175, entity = 53, classname = 'tool_barricade'
count = 1176, entity = 54, classname = 'item_ammo_box'
count = 1177, entity = 55, classname = 'item_ammo_box'
count = 1178, entity = 56, classname = 'me_pipe_lead'
count = 1179, entity = 57, classname = 'exp_tnt'
count = 1180, entity = 58, classname = 'item_gene_therapy'
count = 1181, entity = 68, classname = 'item_ammo_box'
count = 1182, entity = 69, classname = 'fa_jae700'
count = 1183, entity = 70, classname = 'item_ammo_box'
count = 1184, entity = 71, classname = 'item_ammo_box'
count = 1185, entity = 74, classname = 'fa_m92fs'
count = 1186, entity = 75, classname = 'item_ammo_box'
count = 1187, entity = 76, classname = 'item_ammo_box'
count = 1188, entity = 77, classname = 'me_hatchet'
count = 1189, entity = 78, classname = 'me_shovel'
count = 1190, entity = 79, classname = 'item_first_aid'
count = 1191, entity = 80, classname = 'me_pipe_lead'
count = 1192, entity = 81, classname = 'fa_870'
count = 1193, entity = 82, classname = 'tool_extinguisher'
count = 1194, entity = 101, classname = 'exp_molotov'
count = 1195, entity = 102, classname = 'me_shovel'
count = 1196, entity = 103, classname = 'item_walkietalkie'
count = 1197, entity = 104, classname = 'item_ammo_box'
count = 1198, entity = 105, classname = 'item_ammo_box'
count = 1199, entity = 106, classname = 'exp_molotov'
count = 1200, entity = 124, classname = 'item_walkietalkie'
count = 1201, entity = 125, classname = 'item_walkietalkie'
count = 1202, entity = 126, classname = 'item_walkietalkie'
count = 1203, entity = 127, classname = 'fa_m16a4'
count = 1204, entity = 128, classname = 'item_ammo_box'
count = 1205, entity = 184, classname = 'item_ammo_box'
count = 1206, entity = 185, classname = 'item_ammo_box'
count = 1207, entity = 190, classname = 'item_ammo_box'
count = 1208, entity = 191, classname = 'me_pipe_lead'
count = 1209, entity = 192, classname = 'me_machete'
count = 1210, entity = 193, classname = 'tool_barricade'
count = 1211, entity = 194, classname = 'me_sledge'
count = 1212, entity = 195, classname = 'tool_barricade'
count = 1213, entity = 196, classname = 'item_ammo_box'
count = 1214, entity = 197, classname = 'item_ammo_box'
count = 1215, entity = 198, classname = 'item_ammo_box'
count = 1216, entity = 199, classname = 'fa_1911'
count = 1217, entity = 200, classname = 'me_crowbar'
count = 1218, entity = 201, classname = 'me_shovel'
count = 1219, entity = 202, classname = 'me_shovel'
count = 1220, entity = 203, classname = 'me_sledge'
count = 1221, entity = 204, classname = 'me_cleaver'
count = 1222, entity = 205, classname = 'phys_bone_follower'
count = 1223, entity = 208, classname = 'phys_bone_follower'
count = 1224, entity = 209, classname = 'phys_bone_follower'
count = 1225, entity = 210, classname = 'phys_bone_follower'
count = 1226, entity = 211, classname = 'phys_bone_follower'
count = 1227, entity = 212, classname = 'phys_bone_follower'
count = 1228, entity = 213, classname = 'phys_bone_follower'
count = 1229, entity = 214, classname = 'phys_bone_follower'
count = 1230, entity = 215, classname = 'phys_bone_follower'
count = 1231, entity = 216, classname = 'phys_bone_follower'
count = 1232, entity = 217, classname = 'phys_bone_follower'
count = 1233, entity = 218, classname = 'phys_bone_follower'
count = 1234, entity = 220, classname = 'phys_bone_follower'
count = 1235, entity = 221, classname = 'phys_bone_follower'
count = 1236, entity = 222, classname = 'phys_bone_follower'
count = 1237, entity = 223, classname = 'phys_bone_follower'
count = 1238, entity = 224, classname = 'phys_bone_follower'
count = 1239, entity = 225, classname = 'phys_bone_follower'
count = 1240, entity = 231, classname = 'phys_bone_follower'
count = 1241, entity = 239, classname = 'phys_bone_follower'
count = 1242, entity = 240, classname = 'phys_bone_follower'
count = 1243, entity = 242, classname = 'phys_bone_follower'
count = 1244, entity = 243, classname = 'phys_bone_follower'
count = 1245, entity = 244, classname = 'phys_bone_follower'
count = 1246, entity = 246, classname = 'beam'
count = 1247, entity = 248, classname = 'beam'
count = 1248, entity = 249, classname = '_firesmoke'
[SM] Plugin test.smx reloaded successfully.
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For curiousity, what happen if you do basic Format() thing with specific length of char variable ? |
AddString will truncate the string if the length exceeds the limit. In short, the newly added code mainly gets the entity and classname, and then uses AddString to format the classname into the buffer. This works similarly to "%L", "%N", and "%f" with a value of NaN or Inf (#2324 ) Test case: #include <sourcemod>
public void OnPluginStart()
{
int ent = 0;
char buffer[5];
Format(buffer, sizeof(buffer), "%E", ent);
PrintToServer("entity = %d, classname = '%E', buffer = '%s'", ent, ent, buffer);
} Output: sm plugins reload test
entity = 0, classname = 'worldspawn', buffer = 'worl'
[SM] Plugin test.smx reloaded successfully. |
Related to: #2099
Added a format specifier "%E" to format entity index (or entity reference) as entity classname.