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v0.9.0: more editing tools, merge, apply transform, faster GPU sort

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@aras-p aras-p released this 19 Feb 08:36
· 10 commits to main since this release

Editing (#51):

  • Splat editing tools are now the Unity "editor tool context" thing (blob looking icon atop of regular tools toolbar).
  • Can now move individual selected splats.
    image
  • When multiple splat objects are selected, they can be merged into one larger splat cloud.
  • Add "Reset" button to revert edits back to asset state.

Export:

  • Option to "bake" (i.e. apply) whole object transformation into the exported PLY file. This included proper rotation of Spherical Harmonics data.

Rendering:

  • Faster GPU sorting routine, AMD FidelityFX 4-bit radix sort was changed to "reduce-then-scan" 8-bit radix sort (contributed in #82 by @b0nes164, thanks!). On RTX 3080Ti, sorting 6.1 million splats goes from 2.4ms down to 1.1ms.
  • Add option to visualize only the spherical harmonics contribution, without regular color.

⚠️ Note: splat asset format has changed, need to re-create the splat assets.