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Remove the need to inject Version manually #768
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Use debug.ReadBuildInfo() to generate Version. Before: $ CGO_ENABLED=0 go install ./cmd/goatcounter $ goatcounter version version=dev; go=go1.23.1; GOOS=linux; GOARCH=amd64; race=false; cgo=false After: $ CGO_ENABLED=0 go install ./cmd/goatcounter $ goatcounter version version=535cf676f9a3_2024-09-23T18:24:51Z; go=go1.23.1; GOOS=linux; GOARCH=amd64; race=false; cgo=false After, with a locally modified file: $ CGO_ENABLED=0 go install ./cmd/goatcounter $ goatcounter version version=8ab2fe057181_2024-09-23T18:49:30Z-dev; go=go1.23.1; GOOS=linux; GOARCH=amd64; race=false; cgo=false Technically this variable should live inside cmd/goatcounter but that would be a more significant refactoring.
Yeah, all of this was written before that was added to Go. zli.GetVersion() actually does a lot of this. We can't use it for getting the tag name (I don't want people's existing |
I personally find the dirty check useful, to know if I had a local uncommitted modification. It doesn't hurt. |
Is there a race condition in TestDBUser where the query isn't flushed yet? |
Use debug.ReadBuildInfo() to generate Version.
Before:
After:
After, with a locally modified file:
Technically this variable should live inside cmd/goatcounter but that would be a more significant refactoring.