Postdoctoral computer science researcher. Working on high-performance computing and scientific visualization
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Technische Universität Dresden
- Dresden, Germany
Highlights
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scenerygraphics/scenery
scenerygraphics/scenery PublicFlexible VR Visualisation for Volumetric and Geometric Data on the Java VM, powered by Kotlin and Vulkan.
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scenerygraphics/scenery-insitu
scenerygraphics/scenery-insitu PublicA scenery-based application for in situ visualization of OpenFPM-based distributed numerical simulations
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AUV-Simulator
AUV-Simulator PublicA simulator used to test control algorithms written for an Autonomous Underwater Vehicle
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Realistic-Soft-Shadows
Realistic-Soft-Shadows PublicImplementation of realistic and efficient screen space soft shadows for 3D Graphics Rendering with OpenGL
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LiV-renderer
LiV-renderer PublicDistributed volume rendering engine based on the scenery rendering framework
Kotlin 1
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