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Conway's Game of Life with Godot Engine

Each cell has a vitality score from 0 to 6.

A cell lives, dies, remain the same or increase it's vitality depending on the sum of the 8-neighbors vitality.

Current constants:

const MAX_VITALITY = 6

const OVERPOPULATION = 7 * MAX_VITALITY
const UNDERPOPULATION = 2 * MAX_VITALITY
const GROW_THRESHOLD = 0.48

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Conway's Game of Life implementation in Godot Engine

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