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Dynamically detect and use GLES #157

Merged
merged 1 commit into from
Jul 14, 2024
Merged

Dynamically detect and use GLES #157

merged 1 commit into from
Jul 14, 2024

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Rosalie241
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This makes angrylion-rdp-plus detect GLES dynamically at runtime instead of needing a different build to use GLES.

It uses the same method as GLideN64, which can be found here: https://github.com/gonetz/GLideN64/blob/master/src/Graphics/OpenGLContext/opengl_GLInfo.cpp#L32

@ata4 ata4 merged commit 78df389 into ata4:master Jul 14, 2024
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ata4 commented Jul 14, 2024

Thanks, LGTM!

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2 participants