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Fixed a race condition that may cause dropped events. (#38, kudos to @andersio)
The race condition happens when you are starting a feedback loop system on a queue that is different from the queue you constructed the feedback loop system with.
Resolved issues when building ReactiveFeedback with Carthage or xcodebuild, due to the use of universal framework target. The project now contains three platform specific targets for macOS, iOS and tvOS, specifically. (#30)