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Add support for binding shader object state in replay.
CI #2496: Commit 0dcd19c pushed by baldurk
May 22, 2024 10:30 18m 39s v1.x
May 22, 2024 10:30 18m 39s
use NoTitleBar style to prevent crash on HarmonyOS devices
CI #2495: Commit 4725b73 pushed by baldurk
May 22, 2024 10:29 16m 51s v1.x
May 22, 2024 10:29 16m 51s
fix huawei crash
CI #2494: Pull request #3323 synchronize by YaoTouGe
May 22, 2024 02:52 18m 28s YaoTouGe:fix_huawei
May 22, 2024 02:52 18m 28s
Added shader viewer bookmarks and find shortcuts.
CI #2493: Pull request #3312 synchronize by ldecarufel
May 21, 2024 22:03 16m 19s ldecarufel:dev
May 21, 2024 22:03 16m 19s
fix huawei crash
CI #2491: Pull request #3323 opened by YaoTouGe
May 21, 2024 07:48 16m 14s YaoTouGe:fix_huawei
May 21, 2024 07:48 16m 14s
Tweak label naming to be more C-like and demangled
CI #2490: Commit 4a481ed pushed by baldurk
May 20, 2024 14:14 16m 40s v1.x
May 20, 2024 14:14 16m 40s
Always update shadow storage even on first allocation on GL
CI #2489: Commit 3d4ec46 pushed by baldurk
May 19, 2024 22:56 16m 31s v1.x
May 19, 2024 22:56 16m 31s
May 17, 2024 10:42 18m 29s
Added shader viewer bookmarks and find shortcuts.
CI #2487: Pull request #3312 synchronize by ldecarufel
May 17, 2024 04:08 16m 3s ldecarufel:dev
May 17, 2024 04:08 16m 3s
fixed assert if task and mesh shader entrypoint name differed
CI #2486: Commit db553fc pushed by baldurk
May 16, 2024 17:15 18m 12s v1.x
May 16, 2024 17:15 18m 12s
May 16, 2024 09:55 20m 18s
May 15, 2024 06:40 18m 40s
Added shader viewer bookmarks and find shortcuts.
CI #2481: Pull request #3312 opened by ldecarufel
May 15, 2024 00:52 17m 53s ldecarufel:dev
May 15, 2024 00:52 17m 53s
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