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Some changes to the English language used
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AntlerForce committed Nov 8, 2024
1 parent e6eba18 commit 4cbc5bc
Showing 1 changed file with 10 additions and 10 deletions.
20 changes: 10 additions & 10 deletions LuaMenu/widgets/gui_optionpresets_panel.lua
Original file line number Diff line number Diff line change
Expand Up @@ -25,11 +25,11 @@ local multiplayer = false
-- enabled options
local enabledOptions = {}
local optionCaptions = {
["Modoptions"] = "settings part of the adv. options menu",
["Map"] = "current selected map",
["Bots"] = "all bots (settings, team)",
["Starting Areas"] = "all start areas with position",
["Multiplayer Battle Settings"] = "multiplayer specific settings (battle preset, #teams, ...)"
["Modoptions"] = "Settings part of the adv. options menu",
["Map"] = "Current selected map",
["Bots"] = "All bots (settings, team)",
["Start Boxes"] = "All start areas with position",
["Multiplayer Battle Settings"] = "Multiplayer specific settings (battle preset, #teams, ...)"
}

-- edited by the preset
Expand Down Expand Up @@ -345,11 +345,11 @@ local function PopulatePresetPanel(parentPanel)
height = 30,
text = "",
useIME = false,
hint = "enter a name for your preset",
hint = "Enter a name for your preset",
parent = openPresetPopup,
objectOverrideFont = WG.Chobby.Configuration:GetFont(2),
objectOverrideHintFont = WG.Chobby.Configuration:GetFont(11),
tooltip = "enter a name for your new preset",
tooltip = "Enter a name for your new preset",
}

Button:New {
Expand Down Expand Up @@ -570,7 +570,7 @@ local function CreateOptionpresetWindow()
tabs[1] = {
name = "presets",
caption = "Presets",
tooltip = "manage presets",
tooltip = "Manage presets",
objectOverrideFont = WG.Chobby.Configuration:GetFont(3),
children = { contentsPanel },
weight = 1,
Expand All @@ -591,7 +591,7 @@ local function CreateOptionpresetWindow()
tabs[2] = {
name = "options",
caption = "Load Options",
tooltip = "specify which options will be loaded from/ saved to preset",
tooltip = "Specify which options are saved and loaded.",
objectOverrideFont = WG.Chobby.Configuration:GetFont(3),
children = { optionpanel },
weight = 2,
Expand Down Expand Up @@ -684,7 +684,7 @@ local function CreateOptionpresetWindow()
enabledOptions["Bots"] = true
enabledOptions["Map"] = true
enabledOptions["Modoptions"] = true
enabledOptions["Starting Areas"] = true
enabledOptions["Start Boxes"] = true
end
if multiplayer and enabledOptions["Multiplayer Battle Settings"] == nil then
enabledOptions["Multiplayer Battle Settings"] = multiplayer
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