VAECache needs to shuffle bucket contents before splitting across GPUs #1701
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when some cache is preserved across restarts, work units are distributed unevenly across GPUs, as, one or more GPUs may contain solely corrupted samples.
the reduction in bucket contents went from 79k to 4 samples, but when shuffling before distribution, we'd get better results and each worker receives 19k remaining samples to process.
removed
do_shuffle
parameter for reduce_buckets because it's been split by this point and shuffling does nothing.