Skip to content

Releases: bitbrain/beehave

v2.9.0

25 Apr 19:51
bf6b178
Compare
Choose a tag to compare

banner
Alix by Oxeron is using beehave

This release contains some critical fixes related to interrupts and also other issues such as blackboard set_value behaviour + actor_node_path. In addition, we worked on improving the documentation slightly to explain the tick behaviour.

What's Changed

  • Cooldown should save running_child so that its non-ActionLeaf childreโ€ฆ by @tangx246 in #376
  • Ensure all decorators call after_run() correctly by @bitbrain in #391
  • Reset decorators correctly by @bitbrain in #392
  • Propagate interrupts to previous branch in case branch changes by @bitbrain in #393
  • Avoid shared blackboard dictionary by duplicating by @bitbrain in #395
  • Expand docs to explain tick behavior by @bitbrain in #396
  • Correctly lookup relative parent node path in beehave tree by @bitbrain in #397

New Contributors

Full Changelog: v2.8.4...v2.9.0

v2.8.4

10 Apr 13:17
ba51c7c
Compare
Choose a tag to compare

What's Changed

Full Changelog: v2.8.3...v2.8.4

v2.8.3

21 Jan 07:45
c02200f
Compare
Choose a tag to compare

What's Changed

Better debug experience

Thanks to @Flynsarmy we can now inspect the state of the blackboard and dive into individual nodes of the tree

404661909-8cc0db58-b5ea-4553-b40a-07791d6b785d.mp4

Full Changelog: v2.8.2...v2.8.3

v2.8.2

18 Jan 14:08
fb88f07
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: v2.8.1...v2.8.2

v2.8.1

26 Jun 20:05
5f8c212
Compare
Choose a tag to compare

Debugger visuals fixed

343250921-cc7f6724-fd76-45b7-b977-43ac06c15169.mp4

What's Changed

New Contributors

Full Changelog: v2.8.0...v2.8.1

v2.8.0

24 Apr 17:34
2061ab2
Compare
Choose a tag to compare

bees

We finally managed to introduce a SimpleParallelNode in #332 that allows you to execute two child nodes at the same time. That being said, it is not truly parallel (as in multi-threaded) but it emulates it instead. It follows closely the implementation of a similar node in Unreal Engine.

What's Changed

New Contributors

Full Changelog: v2.7.13...v2.8.0

v2.7.13

18 Apr 05:44
18d2492
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: v2.7.12...v2.7.13

v2.7.12

16 Feb 20:12
2ebcde6
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: v2.7.11...v2.7.12

v2.7.11

11 Jan 08:49
c95040f
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: v2.7.10...v2.7.11

v2.7.10

06 Jan 12:03
94fbd3c
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: v2.7.9...v2.7.10