v0.9.1
Add:
- Add
Canvasobjects. - Add floating point texture formats.
- Add official support for Windows Mixed Reality headsets through OpenVR.
- Add
lovr.graphics.stencil,lovr.graphics.getStencilTest, andlovr.graphics.setStencilTest. - Add
lovr.headset.getPoseandController:getPose. - Add
lovr.graphics.getStats.
Change:
- Change error messages to be better when requiring or loading files that don't exist.
Fix:
- Fix a bug where updating array uniforms wasn't working.
- Fix a bug where animations had their weight initially set to 0.
- Fix a bug where controller render models weren't working properly.
Remove:
- Remove
Texture:renderToand variants oflovr.graphics.newTexturethat created framebuffers. - Remove
lovr.headset.getEyePosition. An HeadsetEye can now optionally be specified as the first argument tolovr.headset.getPosition,lovr.headset.getOrientation, andlovr.headset.getPose.