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bonezone2001/README.md

Hello, I'm Kyle Pelham!

 

About Me:

  • I’m currently learning Reverse Engineering, Assembly, & Physics Simulations.
  • I mainly use github to hold private projects or share projects I'm happy sharing (although typically not maintained)!
  • Ask me about anything, I can probably help or show you where to look.
  • I have created many cool projects I might wish to share eventually.
  • Sole creator and maintainer of https://lootlust.gg

 


Projects I've Created

  • Game Engine (A 3D openGL game engine with model loading, shadows, dynamic lighting and deferred rendering)
  • Remote Administration Network Tools (C++ networking via ASIO, opus audio and HEVC video codec experience)
  • Discord Bots (Neural network based chat bots using GPT-3, general purpose and fun features) <- ahead of the curve on that one
  • Small Games (Minecraft UE5, uni/college project, chess)
  • Game Automation, Simulation and Hacks (World of Warcraft APL automation, Roblox auto chess and Mumble implementation)
  • Physics Simulations (Fabric / cloth physics, 3D gravity, raybased collision)
  • General QoL Tools (Managers / trackers, Auto Steam authenticator input via an extracted shared Secret)
  • And much more...

 


Languages and Tools:





Zach's github stats

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  1. discord-self.js discord-self.js Public

    A discord API/Gateway wrapper that allows for controlling user accounts

    TypeScript 1

  2. prism prism Public

    A C++ application framework for building GUIs

    C++

  3. raid-overlay raid-overlay Public

    Further improved outside auras, made for fun

    C++

  4. gather-rpg gather-rpg Public

    A little game that I made for university using Processing Java

    Processing