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@@ -69,7 +69,7 @@ This config file allows the player to modify/disable/enable many values:
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-**_replayLogUnitsFor (default=420)_**: in-replay Bo recorder, for how long to log units production. (until 7:00)
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-**_replayLogSupplyFor (default=40)_**: in-replay Bo recorder, for how long to log the supply units & the supply indicator. (like 12,Nexus --> until 40/?)
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-**_dontDrift (default=-1)_**: initiates a custom CountDownTimer, just like seen in some missions, but you can use it in any map to practice/polish specific task/timing, when the timer ends the game will too, you can set it in seconds, it works whether its a game start or a saved game, when it reaches 00:15, visual/sound warning will start (this helped me remembering to save the game-state @lets say 6:00), in order to master the game-phases/tasks partially 1st, then as a whole.
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-**_workerCutLimit (default=360000)_**: you can set this to 120 (as a goal/target), this will end the game immediately if you intermittently/cumulatively cut workers for 2 minutes in the default 1st 9 minutes.
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-**_workerCutLimit (default=3600)_**: you can set this to 120 (as a goal/target), this will end the game immediately if you intermittently/cumulatively cut workers for 2 minutes in the default 1st 9 minutes.
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-**_workerCutLimitForOnce (default=-1)_**: same as above but a 1 time continuous cut with this value (lets say 20s) will end the game.
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-**_spend_more_minerals_WarningFor (default=900)_**: minerals sound warning "Spend more minerals", if minerals 500-750 its every 3s, if > 750 its every 1s, until the default 15 minutes, that doesn't happen in the [multitask/macro maps](https://liquipedia.net/starcraft/Micro_Training_Maps#Multitask/Macro_training), because it has it already.
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-**_mineralsAboveLog (default=750)_**: logs the time when you're above certain amount of minerals, and for how long that was, to see when exactly you forgot to Macro.
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