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Fix downlevel validator compatibility with DXR 1.1 flag (microsoft#6333)
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It turns out that in the prior validator version, if a subobject
required DXR 1.1, the DXR 1.1 flag would be set on each function in RDAT
output, as well as the global flags. It didn't appear this was the case
through a D3DReflect test because that goes through disassembly to
assembly step, where subobjects are lost because they aren't in the llvm
IR. The previous change assumed this was not the case when the
subobjects were removed, but this removal occurs after the RDATWriter
constructor, which does the full RDAT serialization since size if
required right away.

This restores the detection code and hooks it into
DxilModule::ComputeShaderCompatInfo when validator version is in range
[1.5, 1.7]. DXR 1.1 was introduced in 1.5, and we no longer tag every
function as requiring DXR 1.1 based on subobjects in 1.8.

At the moment, there is no way to CHECK the subobject RDAT in D3DReflect
because they get stripped from the module (even reflection and debug
modules) before serialization, and the test path for D3DReflect goes
through a disassemble/re-assemble step between the prior stage and the
D3DReflect stage.

Fixes microsoft#6321 (really).
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tex3d authored Feb 21, 2024
1 parent 76f00d0 commit 22bb078
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Showing 3 changed files with 46 additions and 4 deletions.
28 changes: 28 additions & 0 deletions lib/DXIL/DxilModule.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2191,13 +2191,39 @@ static void AdjustMinimumShaderModelAndFlags(const DxilFunctionProps *props,
DXIL::UpdateToMaxOfVersions(minMajor, minMinor, 6, 1);
}

static bool RequiresRaytracingTier1_1(const DxilSubobjects *pSubobjects) {
if (!pSubobjects)
return false;
for (const auto &it : pSubobjects->GetSubobjects()) {
switch (it.second->GetKind()) {
case DXIL::SubobjectKind::RaytracingPipelineConfig1:
return true;
case DXIL::SubobjectKind::StateObjectConfig: {
uint32_t configFlags;
if (it.second->GetStateObjectConfig(configFlags) &&
((configFlags &
(unsigned)DXIL::StateObjectFlags::AllowStateObjectAdditions) != 0))
return true;
} break;
default:
break;
}
}
return false;
}

void DxilModule::ComputeShaderCompatInfo() {
m_FuncToShaderCompat.clear();

bool dxil15Plus = DXIL::CompareVersions(m_ValMajor, m_ValMinor, 1, 5) >= 0;
bool dxil18Plus = DXIL::CompareVersions(m_ValMajor, m_ValMinor, 1, 8) >= 0;
bool dxil19Plus = DXIL::CompareVersions(m_ValMajor, m_ValMinor, 1, 9) >= 0;

// Prior to validator version 1.8, DXR 1.1 flag was set on every function
// if subobjects contained any DXR 1.1 subobjects.
bool setDXR11OnAllFunctions =
dxil15Plus && !dxil18Plus && RequiresRaytracingTier1_1(GetSubobjects());

// Initialize worklist with functions that have callers
SmallSetVector<llvm::Function *, 8> worklist;

Expand All @@ -2212,6 +2238,8 @@ void DxilModule::ComputeShaderCompatInfo() {
// Insert or lookup info
ShaderCompatInfo &info = m_FuncToShaderCompat[&function];
info.shaderFlags = ShaderFlags::CollectShaderFlags(&function, this);
if (setDXR11OnAllFunctions)
info.shaderFlags.SetRaytracingTier1_1(true);
} else if (!function.isIntrinsic() &&
function.getLinkage() ==
llvm::GlobalValue::LinkageTypes::ExternalLinkage &&
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14 changes: 14 additions & 0 deletions lib/HLSL/DxilValidation.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4487,6 +4487,20 @@ static void ValidateResources(ValidationContext &ValCtx) {
static void ValidateShaderFlags(ValidationContext &ValCtx) {
ShaderFlags calcFlags;
ValCtx.DxilMod.CollectShaderFlagsForModule(calcFlags);

// Special case for validator version prior to 1.8.
// If DXR 1.1 flag is set, but our computed flags do not have this set, then
// this is due to prior versions setting the flag based on DXR 1.1 subobjects,
// which are gone by this point. Set the flag and the rest should match.
unsigned valMajor, valMinor;
ValCtx.DxilMod.GetValidatorVersion(valMajor, valMinor);
if (DXIL::CompareVersions(valMajor, valMinor, 1, 5) >= 0 &&
DXIL::CompareVersions(valMajor, valMinor, 1, 8) < 0 &&
ValCtx.DxilMod.m_ShaderFlags.GetRaytracingTier1_1() &&
!calcFlags.GetRaytracingTier1_1()) {
calcFlags.SetRaytracingTier1_1(true);
}

const uint64_t mask = ShaderFlags::GetShaderFlagsRawForCollection();
uint64_t declaredFlagsRaw = ValCtx.DxilMod.m_ShaderFlags.GetShaderFlagsRaw();
uint64_t calcFlagsRaw = calcFlags.GetShaderFlagsRaw();
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Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
// RUN: %dxilver 1.5 | %dxc -T lib_6_3 %s | FileCheck %s
// RUN: %dxilver 1.5 | %dxc -T lib_6_3 -validator-version 1.5 %s | FileCheck %s -check-prefixes=CHECK,CHECK15
// RUN: %dxilver 1.8 | %dxc -T lib_6_3 -validator-version 1.8 %s | FileCheck %s -check-prefixes=CHECK,CHECK18

// RaytracingTier1_1 flag should not be set on the module based on subobjects.
// This is not even set for compatibility with validator 1.7 because that
// validator did not validate the flags.
// CHECK-NOT: Raytracing tier 1.1 features
// CHECK18-NOT: Raytracing tier 1.1 features
// CHECK15: Raytracing tier 1.1 features

// CHECK: ; GlobalRootSignature grs = { <48 bytes> };
// CHECK: ; StateObjectConfig soc = { STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS | STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS };
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