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当比赛还在进行中时回到Idle状态(stable panic),则不收回比分
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cdwcgt committed Nov 23, 2024
1 parent 05a382c commit 811f9c9
Showing 1 changed file with 4 additions and 0 deletions.
4 changes: 4 additions & 0 deletions osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs
Original file line number Diff line number Diff line change
Expand Up @@ -526,6 +526,10 @@ private void updateState()
switch (State.Value)
{
case TourneyState.Idle:
// stable panic
if (listener.CurrentlyPlaying.Value)
return;

contract();

if (LadderInfo.AutoProgressScreens.Value)
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