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fix(viewport): preempt potential panics when calculating visible lines #608

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meowgorithm
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This adds some checks to prevent slice out-of-bounds errors when calculating visible lines in the viewport.

This will fix the panic we're seeing in charmbracelet/gum#660 (comment) (though we still need to address the zero-height-by-default thing).

}
top := max(0, m.YOffset)
bottom := min(m.YOffset+m.Height, len(m.lines))
if top >= bottom {
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do we also need to check if bottom is within m.lines bounds?

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