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explanations added
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chrxh committed Jul 24, 2023
1 parent af28710 commit 1da87fb
Showing 1 changed file with 19 additions and 1 deletion.
20 changes: 19 additions & 1 deletion source/Gui/GettingStartedWindow.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -231,7 +231,16 @@ void _GettingStartedWindow::processIntern()
"differently. This allows for better visual evaluation of diversities, mutation rates, and successful mutants, etc. For this purpose, you can "
"switch the colorization to the mutation id.");
drawHeading2("Physics");
drawParagraph("Basic physical properties can be modified in these settings. This includes adjusting the radiation intensity, various thresholds, and "
"the motion algorithm. Changes can have significant effects on performance and, in the worst case, may lead to program crashes.");
drawHeading2("Radiation sources");
drawParagraph("Optionally, you can define radiation sources by opening the corresponding editor. Typically, all cells lose energy over time by "
"emitting particles. These energy particles travel through space and can be absorbed by other cells under certain conditions. When no "
"radiation source is defined, energy particles are emitted at the cell's position, resulting in a more or less uniform distribution of "
"energy particles throughout space over time. For certain simulations, especially in modeling plant species, it is beneficial to specify "
"explicit sources where energy particles should be generated. This can be achieved in the 'Radiation sources' window. Even when a source "
"is defined, cells continue to lose the same amount of energy as before. The difference is that particles are now spawned at the "
"specified source. The energy conservation principle remains intact.");
drawHeading2("Cell specific parameters");

/**
Expand All @@ -242,7 +251,16 @@ void _GettingStartedWindow::processIntern()
drawHeading2("Pattern editor");
drawHeading2("Genome editor");
drawHeading2("Cell inspection");

drawHeading2("Mass operations");

/**
* FREQUENTLY ASK QUESTIONS
*/
drawHeading1("Frequently asked questions");
drawHeading2("Why does the radiation source generates no energy particles?");
drawHeading2("How does a simple organism work?");
drawHeading2("How are neural networks incorporated?");

ImGui::Spacing();
ImGui::Spacing();
ImGui::Spacing();
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