Cocos2d-html5 is a cross-platform 2D game engine written in JavaScript, based on Cocos2d-X and licensed under MIT. It incorporates the same high level api as “Cocos2d JS-binding engine” and compatible with Cocos2d-X. It currently supports canvas and WebGL renderer.
Cocos2d-html5 has evolved to Cocos Creator, new generation of Cocos game engine with a full featured editor and content creation friendly workflow. It supports all major platforms allowing games to be quickly released for the web, iOS, Android, Windows, Mac, and various mini-game platforms. A pure JavaScript-developed engine runtime is available on the web and mini-game platforms for better performance and smaller packages. On other native platforms, C++ is used to implement the underlying framework, providing greater operational efficiency. The latest repository is maintained in here Engine of Cocos Creator.
- Popular browsers: Chrome 14+, Safari 5.0+, IE9+, Firefox 3.5+.
- Mobile platforms: Mobile browsers,Facebook Instant Games and Mini Games.
- Native App: Same piece of code can run on "Cocos2d JS-Binding Engine" without or with little modification.
- Website: www.cocos2d-x.org
- Cocos Creator download: Cocos Creator
- Forum: http://forum.cocos2d-x.org
- Twitter: http://www.twitter.com/cocos2dhtml5
- Sina Microblog: http://t.sina.com.cn/cocos2dhtml5