[DRAFT] Departmental Telephones #1439
Annotations
10 errors and 12 warnings
Build:
Content.Server/_CD/Telephone/TelephoneSystem.cs#L25
The name 'OnRadioSendAttempt' does not exist in the current context
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Build:
Content.Server/_CD/Telephone/TelephoneSystem.cs#L26
The name 'OnRadioReceiveAttempt' does not exist in the current context
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Build:
Content.Server/_CD/Telephone/TelephoneSystem.cs#L41
The name 'holder' does not exist in the current context
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Build:
Content.Server/_CD/Telephone/TelephoneSystem.cs#L46
The name 'GetPhoneName' does not exist in the current context
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Build:
Content.Server/Chat/Managers/ChatManager.cs#L305
'ChatMessage' does not contain a constructor that takes 10 arguments
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Build:
Content.Server/_CD/Telephone/TelephoneSystem.cs#L25
The name 'OnRadioSendAttempt' does not exist in the current context
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Build:
Content.Server/_CD/Telephone/TelephoneSystem.cs#L26
The name 'OnRadioReceiveAttempt' does not exist in the current context
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Build:
Content.Server/_CD/Telephone/TelephoneSystem.cs#L41
The name 'holder' does not exist in the current context
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Build:
Content.Server/_CD/Telephone/TelephoneSystem.cs#L46
The name 'GetPhoneName' does not exist in the current context
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Build:
Content.Server/Chat/Managers/ChatManager.cs#L305
'ChatMessage' does not contain a constructor that takes 10 arguments
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The following actions uses node12 which is deprecated and will be forced to run on node16: space-wizards/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/[email protected], space-wizards/[email protected], actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build:
RobustToolbox/Robust.Shared/ProfileOptSetup.cs#L16
Unreachable code detected
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Build:
RobustToolbox/Robust.Shared/Toolshed/TypeParsers/SessionTypeParser.cs#L46
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build:
RobustToolbox/Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
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Build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Contacts.cs#L630
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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Build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Contacts.cs#L631
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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Build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L324
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L351
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L360
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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Build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L225
'BoundUserInterface.DeferredClose' is obsolete
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Build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L723
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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