Fix bug in Patrolling Visualizer #22
main.yml
on: pull_request
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Matrix: build
Annotations
3 errors and 36 warnings
Build for StandaloneWindows64
Failed to load '/github/workspace/Assets/ROS-TCP-Connector/TestRosTcpConnector/ProjectSettings/XRSettings.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build for StandaloneOSX
Failed to load '/github/workspace/Assets/ROS-TCP-Connector/TestRosTcpConnector/ProjectSettings/XRSettings.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build for StandaloneLinux64
Failed to load '/github/workspace/Assets/ROS-TCP-Connector/TestRosTcpConnector/ProjectSettings/XRSettings.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Run all tests ✨
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Run all tests ✨
Unexpected input(s) 'githubToken', valid inputs are ['name', 'path', 'if-no-files-found', 'retention-days', 'include-hidden-files']
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Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
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Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneOSX
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Build for StandaloneOSX
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build-StandaloneLinux64", "Build-StandaloneOSX", "Build-StandaloneWindows64", "Test results (playmode)".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Build for StandaloneLinux64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
Build for StandaloneLinux64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
Build-StandaloneLinux64
|
172 MB |
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Build-StandaloneOSX
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196 MB |
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Build-StandaloneWindows64
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174 MB |
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Test results (playmode)
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2.48 MB |
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