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Fix bug in Patrolling Visualizer #22

Fix bug in Patrolling Visualizer

Fix bug in Patrolling Visualizer #22

Triggered via pull request November 5, 2024 12:50
Status Success
Total duration 17m 1s
Artifacts 4

main.yml

on: pull_request
Check for UNITY_LICENSE in GitHub Secrets
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Check for UNITY_LICENSE in GitHub Secrets
Run all tests ✨
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Run all tests ✨
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Matrix: build
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3 errors and 36 warnings
Build for StandaloneWindows64
Failed to load '/github/workspace/Assets/ROS-TCP-Connector/TestRosTcpConnector/ProjectSettings/XRSettings.asset'. File may be corrupted or was serialized with a newer version of Unity.
Build for StandaloneOSX
Failed to load '/github/workspace/Assets/ROS-TCP-Connector/TestRosTcpConnector/ProjectSettings/XRSettings.asset'. File may be corrupted or was serialized with a newer version of Unity.
Build for StandaloneLinux64
Failed to load '/github/workspace/Assets/ROS-TCP-Connector/TestRosTcpConnector/ProjectSettings/XRSettings.asset'. File may be corrupted or was serialized with a newer version of Unity.
Run all tests ✨
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run all tests ✨
Unexpected input(s) 'githubToken', valid inputs are ['name', 'path', 'if-no-files-found', 'retention-days', 'include-hidden-files']
Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneWindows64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneOSX
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneOSX
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneOSX
You are trying to import an asset which contains a global game manager. This is not allowed.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build-StandaloneLinux64", "Build-StandaloneOSX", "Build-StandaloneWindows64", "Test results (playmode)". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
Build for StandaloneLinux64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneLinux64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.
Build for StandaloneLinux64
You are trying to import an asset which contains a global game manager. This is not allowed.

Artifacts

Produced during runtime
Name Size
Build-StandaloneLinux64
172 MB
Build-StandaloneOSX
196 MB
Build-StandaloneWindows64
174 MB
Test results (playmode)
2.48 MB