Generic Coverage calculator #57
Workflow file for this run
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name: Unity Actions | |
on: | |
push: | |
branches: [ main ] | |
pull_request: | |
branches: [ main ] | |
workflow_dispatch: {} | |
### Refer to https://game.ci/docs/github/getting-started | |
jobs: | |
checklicense: | |
name: Check for UNITY_LICENSE in GitHub Secrets | |
runs-on: ubuntu-latest | |
outputs: | |
is_unity_license_set: ${{ steps.checklicense_job.outputs.is_unity_license_set }} | |
steps: | |
- name: Check whether unity activation requests should be done | |
id: checklicense_job | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
run: | | |
echo "Skip activation job: ${{ env.UNITY_LICENSE != '' }}" | |
export is_unity_license_set="${{ env.UNITY_LICENSE != '' }}" | |
echo "is_unity_license_set=$is_unity_license_set" >> $GITHUB_OUTPUT | |
activation: | |
needs: checklicense | |
if: needs.checklicense.outputs.is_unity_license_set == 'false' | |
name: Request manual activation file 🔑 | |
runs-on: ubuntu-latest | |
steps: | |
# Request manual activation file | |
- name: Request manual activation file | |
id: getManualLicenseFile | |
uses: game-ci/unity-request-activation-file@v2 | |
# Upload artifact (Unity_v20XX.X.XXXX.alf) | |
- name: Expose as artifact | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ steps.getManualLicenseFile.outputs.filePath }} | |
path: ${{ steps.getManualLicenseFile.outputs.filePath }} | |
test: | |
needs: checklicense | |
if: needs.checklicense.outputs.is_unity_license_set == 'true' | |
permissions: | |
checks: write | |
name: Run all tests ✨ | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
lfs: true | |
- uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-test | |
- uses: game-ci/unity-test-runner@v4 | |
id: testRunner | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
projectPath: . | |
testMode: playmode | |
- uses: actions/upload-artifact@v3 | |
with: | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
name: Test results (playmode) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
build: | |
needs: test | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
targetPlatform: | |
- StandaloneLinux64 | |
- StandaloneWindows64 | |
- StandaloneOSX | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
lfs: true | |
- uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-${{ matrix.targetPlatform }} | |
- uses: game-ci/unity-builder@v4 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: ${{ matrix.targetPlatform }} | |
projectPath: . | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: Build-${{ matrix.targetPlatform }} | |
path: build | |
format: | |
name: Check formatting | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
lfs: true | |
- name: Setup .NET | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: 8.0.x | |
- name: Format CustomScriptsAssembly.csproj | |
run: dotnet format CustomScriptsAssembly.csproj --verify-no-changes --verbosity diagnostic | |
- name: Format PlayModeTests.csproj | |
run: dotnet format PlayModeTests.csproj --verify-no-changes --verbosity diagnostic | |
- name: Format EditTests.csproj | |
run: dotnet format EditTests.csproj --verify-no-changes --verbosity diagnostic | |