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Added a graph for plotting idleness and added a graphing library #175

Added a graph for plotting idleness and added a graphing library

Added a graph for plotting idleness and added a graphing library #175

Workflow file for this run

name: Unity Actions
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
workflow_dispatch: {}
### Refer to https://game.ci/docs/github/getting-started
jobs:
test:
permissions:
checks: write
name: Run all tests ✨
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
lfs: true
- uses: actions/cache@v3
with:
path: Library
key: Library-test
- uses: game-ci/unity-test-runner@v4
id: testRunner
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
githubToken: ${{ secrets.GITHUB_TOKEN }}
projectPath: .
- uses: actions/upload-artifact@v3
with:
githubToken: ${{ secrets.GITHUB_TOKEN }}
name: Test results (playmode)
path: ${{ steps.testRunner.outputs.artifactsPath }}
build:
needs: test
name: Build for ${{ matrix.targetPlatform }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
targetPlatform:
- StandaloneLinux64
- StandaloneWindows64
- StandaloneOSX
steps:
- uses: actions/checkout@v3
with:
lfs: true
- uses: actions/cache@v3
with:
path: Library
key: Library-${{ matrix.targetPlatform }}
- uses: game-ci/unity-builder@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: ${{ matrix.targetPlatform }}
projectPath: .
- uses: actions/upload-artifact@v3
with:
name: Build-${{ matrix.targetPlatform }}
path: build
lint:
name: Lint
runs-on: ubuntu-latest
container: unityci/editor:ubuntu-2022.3.51f1-linux-il2cpp-3.1.0
steps:
- uses: actions/checkout@v1
- name: Generate Solution
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
run: |
unity-editor -nographics -logFile /dev/stdout -quit -username "$UNITY_EMAIL" -password "$UNITY_PASSWORD" -serial "$UNITY_SERIAL"
unity-editor -nographics -logFile /dev/stdout -customBuildName LinuxProjectFileBuild -projectPath . -executeMethod Packages.Rider.Editor.RiderScriptEditor.SyncSolution -quit
- name: Print the files in the folder
run: ls
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: 8.0.x
- name: Format
run: dotnet format MAEPS.sln --exclude "Assets/RosMessages/" --exclude "Assets/YamlDotNet/" --verify-no-changes