CI: Fix formatting #131
GitHub Actions / Test Results
completed
Nov 11, 2024 in 0s
✅ Test Results - 80/80 - Passed in 99.790s
✅ editmode-results.xml - 9/9 - Passed in 0.215s
✅ playmode-results.xml - 71/71 - Passed in 99.576s
Details
✅ editmode-results.xml - 9/9 - Passed in 0.215s
- ✅ EditTests.CoverageCalculatorTest.AdjacentTilesAreCoveredTest - 6/6 - Passed in 0.100s
- ✅ AdjacentTilesAreCoveredTest(20.0f,20.0f) - Passed in 0.031s
- ✅ AdjacentTilesAreCoveredTest(20.5f,20.5f) - Passed in 0.016s
- ✅ AdjacentTilesAreCoveredTest(20.25f,20.25f) - Passed in 0.011s
- ✅ AdjacentTilesAreCoveredTest(20.75f,20.75f) - Passed in 0.015s
- ✅ AdjacentTilesAreCoveredTest(20.49f,20.49f) - Passed in 0.012s
- ✅ AdjacentTilesAreCoveredTest(20.99f,20.99f) - Passed in 0.015s
- ✅ EditTests.CoverageCalculatorTest - 3/3 - Passed in 0.067s
- ✅ CoverageTimeUpdateTest - Passed in 0.016s
- ✅ RobotOnTopOfTileCoverageTest - Passed in 0.012s
- ✅ TilesAreMarkedCoverableCorrectly - Passed in 0.039s
✅ playmode-results.xml - 71/71 - Passed in 99.576s
- ✅ PlayModeTests.CommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 4.525s
- ✅ Broadcast_CorrectDistanceCalculation(20,20) - Passed in 1.395s
- ✅ Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.831s
- ✅ Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.778s
- ✅ Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.758s
- ✅ Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.763s
- ✅ PlayModeTests.CommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.151s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.793s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.794s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.776s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.788s
- ✅ PlayModeTests.CommunicationTest - 3/3 - Passed in 2.346s
- ✅ Broadcast_NoWallsCommunicationTest - Passed in 0.738s
- ✅ Broadcast_TransmissionFailedTest - Passed in 0.779s
- ✅ Broadcast_TransmissionSuccessTest - Passed in 0.828s
- ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 3.747s
- ✅ Broadcast_CorrectDistanceCalculation(20,20) - Passed in 0.662s
- ✅ Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.771s
- ✅ Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.795s
- ✅ Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.732s
- ✅ Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.787s
- ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.164s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.797s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.733s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.852s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.781s
- ✅ PlayModeTests.MaterialCommunicationTest - 4/4 - Passed in 2.992s
- ✅ AttenuationCalculation - Passed in 0.781s
- ✅ Broadcast_NoWallsCommunicationTest - Passed in 0.773s
- ✅ Broadcast_TransmissionFailedTest - Passed in 0.669s
- ✅ Broadcast_TransmissionSuccessTest - Passed in 0.769s
- ✅ PlayModeTests.MinotaurDoorwayTest - 4/4 - Passed in 46.438s
- ✅ BlankMap - Passed in 12.206s
- ✅ Corner - Passed in 17.100s
- ✅ Hallway - Passed in 2.662s
- ✅ SingleDoorway - Passed in 14.470s
- ✅ PlayModeTests.Robot2DControllerTest.MoveTo_IsDistanceCorrectTest - 15/15 - Passed in 13.966s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.731s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.747s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.997s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 1.247s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.958s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.675s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.690s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.768s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.948s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.240s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.658s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.669s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.778s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.828s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.032s
- ✅ PlayModeTests.Robot2DControllerTest.Rotate_RotatesCorrectAmountOfDegrees - 27/27 - Passed in 19.157s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.739s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.680s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.684s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.703s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.705s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.674s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.708s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.746s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.715s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.696s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.673s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.719s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.691s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.678s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.669s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.729s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.669s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.754s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.709s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.702s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.699s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.725s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.734s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.686s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.749s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.693s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.826s
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