Skip to content

Connecting TargetWaypointSelectedButton and VisibleSelectedButton to UI #154

Connecting TargetWaypointSelectedButton and VisibleSelectedButton to UI

Connecting TargetWaypointSelectedButton and VisibleSelectedButton to UI #154

GitHub Actions / Test Results completed Nov 12, 2024 in 0s

✅ Test Results - 80/80 - Passed in 102.103s

✅ editmode-results.xml - 9/9 - Passed in 0.231s

✅ playmode-results.xml - 71/71 - Passed in 101.872s

Details

✅ editmode-results.xml - 9/9 - Passed in 0.231s
  • ✅ EditTests.CoverageCalculatorTest.AdjacentTilesAreCoveredTest - 6/6 - Passed in 0.103s
    • AdjacentTilesAreCoveredTest(20.0f,20.0f) - Passed in 0.032s
    • AdjacentTilesAreCoveredTest(20.5f,20.5f) - Passed in 0.017s
    • AdjacentTilesAreCoveredTest(20.25f,20.25f) - Passed in 0.011s
    • AdjacentTilesAreCoveredTest(20.75f,20.75f) - Passed in 0.016s
    • AdjacentTilesAreCoveredTest(20.49f,20.49f) - Passed in 0.011s
    • AdjacentTilesAreCoveredTest(20.99f,20.99f) - Passed in 0.015s
  • ✅ EditTests.CoverageCalculatorTest - 3/3 - Passed in 0.079s
    • CoverageTimeUpdateTest - Passed in 0.025s
    • RobotOnTopOfTileCoverageTest - Passed in 0.013s
    • TilesAreMarkedCoverableCorrectly - Passed in 0.041s
✅ playmode-results.xml - 71/71 - Passed in 101.872s
  • ✅ PlayModeTests.CommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 4.446s
    • Broadcast_CorrectDistanceCalculation(20,20) - Passed in 1.411s
    • Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.770s
    • Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.753s
    • Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.785s
    • Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.727s
  • ✅ PlayModeTests.CommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.127s
    • Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.792s
    • Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.756s
    • Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.814s
    • Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.765s
  • ✅ PlayModeTests.CommunicationTest - 3/3 - Passed in 2.350s
    • Broadcast_NoWallsCommunicationTest - Passed in 0.763s
    • Broadcast_TransmissionFailedTest - Passed in 0.807s
    • Broadcast_TransmissionSuccessTest - Passed in 0.779s
  • ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 3.765s
    • Broadcast_CorrectDistanceCalculation(20,20) - Passed in 0.690s
    • Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.748s
    • Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.778s
    • Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.760s
    • Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.788s
  • ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.271s
    • Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.814s
    • Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.796s
    • Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.863s
    • Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.797s
  • ✅ PlayModeTests.MaterialCommunicationTest - 4/4 - Passed in 2.804s
    • AttenuationCalculation - Passed in 0.649s
    • Broadcast_NoWallsCommunicationTest - Passed in 0.738s
    • Broadcast_TransmissionFailedTest - Passed in 0.675s
    • Broadcast_TransmissionSuccessTest - Passed in 0.742s
  • ✅ PlayModeTests.MinotaurDoorwayTest - 4/4 - Passed in 49.051s
    • BlankMap - Passed in 13.171s
    • Corner - Passed in 17.831s
    • Hallway - Passed in 3.079s
    • SingleDoorway - Passed in 14.971s
  • ✅ PlayModeTests.Robot2DControllerTest.MoveTo_IsDistanceCorrectTest - 15/15 - Passed in 14.073s
    • MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.715s
    • MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.715s
    • MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.942s
    • MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 1.305s
    • MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.973s
    • MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.678s
    • MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.715s
    • MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.758s
    • MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.972s
    • MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.293s
    • MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.721s
    • MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.699s
    • MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.711s
    • MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.842s
    • MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.034s
  • ✅ PlayModeTests.Robot2DControllerTest.Rotate_RotatesCorrectAmountOfDegrees - 27/27 - Passed in 18.896s
    • Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.666s
    • Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.834s
    • Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.712s
    • Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.691s
    • Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.712s
    • Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.667s
    • Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.757s
    • Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.676s
    • Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.708s
    • Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.665s
    • Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.687s
    • Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.710s
    • Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.663s
    • Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.690s
    • Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.658s
    • Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.717s
    • Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.670s
    • Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.717s
    • Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.686s
    • Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.686s
    • Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.706s
    • Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.668s
    • Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.726s
    • Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.657s
    • Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.732s
    • Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.692s
    • Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.742s