Connecting TargetWaypointSelectedButton and VisibleSelectedButton to UI #154
GitHub Actions / Test Results
completed
Nov 12, 2024 in 0s
✅ Test Results - 80/80 - Passed in 102.103s
✅ editmode-results.xml - 9/9 - Passed in 0.231s
✅ playmode-results.xml - 71/71 - Passed in 101.872s
Details
✅ editmode-results.xml - 9/9 - Passed in 0.231s
- ✅ EditTests.CoverageCalculatorTest.AdjacentTilesAreCoveredTest - 6/6 - Passed in 0.103s
- ✅ AdjacentTilesAreCoveredTest(20.0f,20.0f) - Passed in 0.032s
- ✅ AdjacentTilesAreCoveredTest(20.5f,20.5f) - Passed in 0.017s
- ✅ AdjacentTilesAreCoveredTest(20.25f,20.25f) - Passed in 0.011s
- ✅ AdjacentTilesAreCoveredTest(20.75f,20.75f) - Passed in 0.016s
- ✅ AdjacentTilesAreCoveredTest(20.49f,20.49f) - Passed in 0.011s
- ✅ AdjacentTilesAreCoveredTest(20.99f,20.99f) - Passed in 0.015s
- ✅ EditTests.CoverageCalculatorTest - 3/3 - Passed in 0.079s
- ✅ CoverageTimeUpdateTest - Passed in 0.025s
- ✅ RobotOnTopOfTileCoverageTest - Passed in 0.013s
- ✅ TilesAreMarkedCoverableCorrectly - Passed in 0.041s
✅ playmode-results.xml - 71/71 - Passed in 101.872s
- ✅ PlayModeTests.CommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 4.446s
- ✅ Broadcast_CorrectDistanceCalculation(20,20) - Passed in 1.411s
- ✅ Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.770s
- ✅ Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.753s
- ✅ Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.785s
- ✅ Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.727s
- ✅ PlayModeTests.CommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.127s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.792s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.756s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.814s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.765s
- ✅ PlayModeTests.CommunicationTest - 3/3 - Passed in 2.350s
- ✅ Broadcast_NoWallsCommunicationTest - Passed in 0.763s
- ✅ Broadcast_TransmissionFailedTest - Passed in 0.807s
- ✅ Broadcast_TransmissionSuccessTest - Passed in 0.779s
- ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 3.765s
- ✅ Broadcast_CorrectDistanceCalculation(20,20) - Passed in 0.690s
- ✅ Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.748s
- ✅ Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.778s
- ✅ Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.760s
- ✅ Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.788s
- ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.271s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.814s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.796s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.863s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.797s
- ✅ PlayModeTests.MaterialCommunicationTest - 4/4 - Passed in 2.804s
- ✅ AttenuationCalculation - Passed in 0.649s
- ✅ Broadcast_NoWallsCommunicationTest - Passed in 0.738s
- ✅ Broadcast_TransmissionFailedTest - Passed in 0.675s
- ✅ Broadcast_TransmissionSuccessTest - Passed in 0.742s
- ✅ PlayModeTests.MinotaurDoorwayTest - 4/4 - Passed in 49.051s
- ✅ BlankMap - Passed in 13.171s
- ✅ Corner - Passed in 17.831s
- ✅ Hallway - Passed in 3.079s
- ✅ SingleDoorway - Passed in 14.971s
- ✅ PlayModeTests.Robot2DControllerTest.MoveTo_IsDistanceCorrectTest - 15/15 - Passed in 14.073s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.715s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.715s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.942s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 1.305s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.973s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.678s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.715s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.758s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.972s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.293s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.721s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.699s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.711s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.842s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.034s
- ✅ PlayModeTests.Robot2DControllerTest.Rotate_RotatesCorrectAmountOfDegrees - 27/27 - Passed in 18.896s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.666s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.834s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.712s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.691s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.712s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.667s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.757s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.676s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.708s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.665s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.687s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.710s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.663s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.690s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.658s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.717s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.670s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.717s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.686s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.686s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.706s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.668s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.726s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.657s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.732s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.692s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.742s
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