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Added target waypoint visualization #160

Added target waypoint visualization

Added target waypoint visualization #160

GitHub Actions / Test Results completed Nov 12, 2024 in 0s

✅ Test Results - 80/80 - Passed in 102.270s

✅ editmode-results.xml - 9/9 - Passed in 0.237s

✅ playmode-results.xml - 71/71 - Passed in 102.033s

Details

✅ editmode-results.xml - 9/9 - Passed in 0.237s
  • ✅ EditTests.CoverageCalculatorTest.AdjacentTilesAreCoveredTest - 6/6 - Passed in 0.107s
    • AdjacentTilesAreCoveredTest(20.0f,20.0f) - Passed in 0.035s
    • AdjacentTilesAreCoveredTest(20.5f,20.5f) - Passed in 0.014s
    • AdjacentTilesAreCoveredTest(20.25f,20.25f) - Passed in 0.012s
    • AdjacentTilesAreCoveredTest(20.75f,20.75f) - Passed in 0.018s
    • AdjacentTilesAreCoveredTest(20.49f,20.49f) - Passed in 0.011s
    • AdjacentTilesAreCoveredTest(20.99f,20.99f) - Passed in 0.018s
  • ✅ EditTests.CoverageCalculatorTest - 3/3 - Passed in 0.081s
    • CoverageTimeUpdateTest - Passed in 0.022s
    • RobotOnTopOfTileCoverageTest - Passed in 0.016s
    • TilesAreMarkedCoverableCorrectly - Passed in 0.043s
✅ playmode-results.xml - 71/71 - Passed in 102.033s
  • ✅ PlayModeTests.CommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 4.570s
    • Broadcast_CorrectDistanceCalculation(20,20) - Passed in 1.433s
    • Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.791s
    • Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.783s
    • Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.784s
    • Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.779s
  • ✅ PlayModeTests.CommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.163s
    • Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.806s
    • Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.760s
    • Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.723s
    • Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.875s
  • ✅ PlayModeTests.CommunicationTest - 3/3 - Passed in 2.320s
    • Broadcast_NoWallsCommunicationTest - Passed in 0.743s
    • Broadcast_TransmissionFailedTest - Passed in 0.785s
    • Broadcast_TransmissionSuccessTest - Passed in 0.792s
  • ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 3.898s
    • Broadcast_CorrectDistanceCalculation(20,20) - Passed in 0.731s
    • Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.777s
    • Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.813s
    • Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.767s
    • Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.810s
  • ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.171s
    • Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.804s
    • Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.688s
    • Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.859s
    • Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.821s
  • ✅ PlayModeTests.MaterialCommunicationTest - 4/4 - Passed in 2.902s
    • AttenuationCalculation - Passed in 0.716s
    • Broadcast_NoWallsCommunicationTest - Passed in 0.744s
    • Broadcast_TransmissionFailedTest - Passed in 0.691s
    • Broadcast_TransmissionSuccessTest - Passed in 0.750s
  • ✅ PlayModeTests.MinotaurDoorwayTest - 4/4 - Passed in 48.717s
    • BlankMap - Passed in 13.779s
    • Corner - Passed in 17.760s
    • Hallway - Passed in 2.578s
    • SingleDoorway - Passed in 14.600s
  • ✅ PlayModeTests.Robot2DControllerTest.MoveTo_IsDistanceCorrectTest - 15/15 - Passed in 13.989s
    • MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.708s
    • MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.769s
    • MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.923s
    • MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 1.293s
    • MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.920s
    • MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.693s
    • MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.720s
    • MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.765s
    • MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.966s
    • MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.257s
    • MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.658s
    • MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.707s
    • MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.737s
    • MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.854s
    • MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.018s
  • ✅ PlayModeTests.Robot2DControllerTest.Rotate_RotatesCorrectAmountOfDegrees - 27/27 - Passed in 19.208s
    • Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.667s
    • Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.705s
    • Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.690s
    • Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.688s
    • Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.724s
    • Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.693s
    • Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.738s
    • Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.665s
    • Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.764s
    • Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.682s
    • Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.711s
    • Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.704s
    • Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.697s
    • Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.748s
    • Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.663s
    • Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.745s
    • Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.696s
    • Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.734s
    • Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.705s
    • Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.678s
    • Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.741s
    • Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.725s
    • Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.726s
    • Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.709s
    • Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.751s
    • Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.711s
    • Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.748s