Added target waypoint visualization #160
GitHub Actions / Test Results
completed
Nov 12, 2024 in 0s
✅ Test Results - 80/80 - Passed in 102.270s
✅ editmode-results.xml - 9/9 - Passed in 0.237s
✅ playmode-results.xml - 71/71 - Passed in 102.033s
Details
✅ editmode-results.xml - 9/9 - Passed in 0.237s
- ✅ EditTests.CoverageCalculatorTest.AdjacentTilesAreCoveredTest - 6/6 - Passed in 0.107s
- ✅ AdjacentTilesAreCoveredTest(20.0f,20.0f) - Passed in 0.035s
- ✅ AdjacentTilesAreCoveredTest(20.5f,20.5f) - Passed in 0.014s
- ✅ AdjacentTilesAreCoveredTest(20.25f,20.25f) - Passed in 0.012s
- ✅ AdjacentTilesAreCoveredTest(20.75f,20.75f) - Passed in 0.018s
- ✅ AdjacentTilesAreCoveredTest(20.49f,20.49f) - Passed in 0.011s
- ✅ AdjacentTilesAreCoveredTest(20.99f,20.99f) - Passed in 0.018s
- ✅ EditTests.CoverageCalculatorTest - 3/3 - Passed in 0.081s
- ✅ CoverageTimeUpdateTest - Passed in 0.022s
- ✅ RobotOnTopOfTileCoverageTest - Passed in 0.016s
- ✅ TilesAreMarkedCoverableCorrectly - Passed in 0.043s
✅ playmode-results.xml - 71/71 - Passed in 102.033s
- ✅ PlayModeTests.CommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 4.570s
- ✅ Broadcast_CorrectDistanceCalculation(20,20) - Passed in 1.433s
- ✅ Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.791s
- ✅ Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.783s
- ✅ Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.784s
- ✅ Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.779s
- ✅ PlayModeTests.CommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.163s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.806s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.760s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.723s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.875s
- ✅ PlayModeTests.CommunicationTest - 3/3 - Passed in 2.320s
- ✅ Broadcast_NoWallsCommunicationTest - Passed in 0.743s
- ✅ Broadcast_TransmissionFailedTest - Passed in 0.785s
- ✅ Broadcast_TransmissionSuccessTest - Passed in 0.792s
- ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 3.898s
- ✅ Broadcast_CorrectDistanceCalculation(20,20) - Passed in 0.731s
- ✅ Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.777s
- ✅ Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.813s
- ✅ Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.767s
- ✅ Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.810s
- ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.171s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.804s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.688s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.859s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.821s
- ✅ PlayModeTests.MaterialCommunicationTest - 4/4 - Passed in 2.902s
- ✅ AttenuationCalculation - Passed in 0.716s
- ✅ Broadcast_NoWallsCommunicationTest - Passed in 0.744s
- ✅ Broadcast_TransmissionFailedTest - Passed in 0.691s
- ✅ Broadcast_TransmissionSuccessTest - Passed in 0.750s
- ✅ PlayModeTests.MinotaurDoorwayTest - 4/4 - Passed in 48.717s
- ✅ BlankMap - Passed in 13.779s
- ✅ Corner - Passed in 17.760s
- ✅ Hallway - Passed in 2.578s
- ✅ SingleDoorway - Passed in 14.600s
- ✅ PlayModeTests.Robot2DControllerTest.MoveTo_IsDistanceCorrectTest - 15/15 - Passed in 13.989s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.708s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.769s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.923s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 1.293s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.920s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.693s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.720s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.765s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.966s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.257s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.658s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.707s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.737s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.854s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.018s
- ✅ PlayModeTests.Robot2DControllerTest.Rotate_RotatesCorrectAmountOfDegrees - 27/27 - Passed in 19.208s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.667s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.705s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.690s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.688s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.724s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.693s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.738s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.665s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.764s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.682s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.711s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.704s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.697s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.748s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.663s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.745s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.696s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.734s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.705s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.678s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.741s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.725s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.726s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.709s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.751s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.711s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.748s
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