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Added a graph for plotting idleness and added a graphing library #179

Added a graph for plotting idleness and added a graphing library

Added a graph for plotting idleness and added a graphing library #179

GitHub Actions / Test Results completed Nov 12, 2024 in 0s

✅ Test Results - 80/80 - Passed in 100.788s

✅ editmode-results.xml - 9/9 - Passed in 0.225s

✅ playmode-results.xml - 71/71 - Passed in 100.563s

Details

✅ editmode-results.xml - 9/9 - Passed in 0.225s
  • ✅ EditTests.CoverageCalculatorTest.AdjacentTilesAreCoveredTest - 6/6 - Passed in 0.112s
    • AdjacentTilesAreCoveredTest(20.0f,20.0f) - Passed in 0.035s
    • AdjacentTilesAreCoveredTest(20.5f,20.5f) - Passed in 0.015s
    • AdjacentTilesAreCoveredTest(20.25f,20.25f) - Passed in 0.011s
    • AdjacentTilesAreCoveredTest(20.75f,20.75f) - Passed in 0.025s
    • AdjacentTilesAreCoveredTest(20.49f,20.49f) - Passed in 0.011s
    • AdjacentTilesAreCoveredTest(20.99f,20.99f) - Passed in 0.014s
  • ✅ EditTests.CoverageCalculatorTest - 3/3 - Passed in 0.064s
    • CoverageTimeUpdateTest - Passed in 0.019s
    • RobotOnTopOfTileCoverageTest - Passed in 0.012s
    • TilesAreMarkedCoverableCorrectly - Passed in 0.034s
✅ playmode-results.xml - 71/71 - Passed in 100.563s
  • ✅ PlayModeTests.CommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 4.584s
    • Broadcast_CorrectDistanceCalculation(20,20) - Passed in 1.438s
    • Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.781s
    • Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.816s
    • Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.776s
    • Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.773s
  • ✅ PlayModeTests.CommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.018s
    • Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.724s
    • Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.803s
    • Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.746s
    • Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.745s
  • ✅ PlayModeTests.CommunicationTest - 3/3 - Passed in 2.349s
    • Broadcast_NoWallsCommunicationTest - Passed in 0.757s
    • Broadcast_TransmissionFailedTest - Passed in 0.795s
    • Broadcast_TransmissionSuccessTest - Passed in 0.797s
  • ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 3.982s
    • Broadcast_CorrectDistanceCalculation(20,20) - Passed in 0.736s
    • Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.811s
    • Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.804s
    • Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.825s
    • Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.805s
  • ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.168s
    • Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.781s
    • Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.765s
    • Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.812s
    • Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.809s
  • ✅ PlayModeTests.MaterialCommunicationTest - 4/4 - Passed in 2.916s
    • AttenuationCalculation - Passed in 0.700s
    • Broadcast_NoWallsCommunicationTest - Passed in 0.791s
    • Broadcast_TransmissionFailedTest - Passed in 0.660s
    • Broadcast_TransmissionSuccessTest - Passed in 0.765s
  • ✅ PlayModeTests.MinotaurDoorwayTest - 4/4 - Passed in 46.381s
    • BlankMap - Passed in 12.169s
    • Corner - Passed in 17.219s
    • Hallway - Passed in 2.598s
    • SingleDoorway - Passed in 14.396s
  • ✅ PlayModeTests.Robot2DControllerTest.MoveTo_IsDistanceCorrectTest - 15/15 - Passed in 14.523s
    • MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.764s
    • MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.754s
    • MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 1.044s
    • MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 1.374s
    • MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.941s
    • MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.704s
    • MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.733s
    • MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.803s
    • MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.999s
    • MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.289s
    • MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.735s
    • MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.731s
    • MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.713s
    • MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.870s
    • MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.069s
  • ✅ PlayModeTests.Robot2DControllerTest.Rotate_RotatesCorrectAmountOfDegrees - 27/27 - Passed in 19.554s
    • Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.705s
    • Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.749s
    • Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.721s
    • Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.744s
    • Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.734s
    • Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.674s
    • Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.731s
    • Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.712s
    • Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.727s
    • Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.694s
    • Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.720s
    • Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.735s
    • Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.696s
    • Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.739s
    • Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.694s
    • Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.737s
    • Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.721s
    • Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.740s
    • Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.683s
    • Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.726s
    • Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.746s
    • Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.689s
    • Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.733s
    • Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.693s
    • Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.773s
    • Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.702s
    • Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.835s