Added a graph for plotting idleness and added a graphing library #179
GitHub Actions / Test Results
completed
Nov 12, 2024 in 0s
✅ Test Results - 80/80 - Passed in 100.788s
✅ editmode-results.xml - 9/9 - Passed in 0.225s
✅ playmode-results.xml - 71/71 - Passed in 100.563s
Details
✅ editmode-results.xml - 9/9 - Passed in 0.225s
- ✅ EditTests.CoverageCalculatorTest.AdjacentTilesAreCoveredTest - 6/6 - Passed in 0.112s
- ✅ AdjacentTilesAreCoveredTest(20.0f,20.0f) - Passed in 0.035s
- ✅ AdjacentTilesAreCoveredTest(20.5f,20.5f) - Passed in 0.015s
- ✅ AdjacentTilesAreCoveredTest(20.25f,20.25f) - Passed in 0.011s
- ✅ AdjacentTilesAreCoveredTest(20.75f,20.75f) - Passed in 0.025s
- ✅ AdjacentTilesAreCoveredTest(20.49f,20.49f) - Passed in 0.011s
- ✅ AdjacentTilesAreCoveredTest(20.99f,20.99f) - Passed in 0.014s
- ✅ EditTests.CoverageCalculatorTest - 3/3 - Passed in 0.064s
- ✅ CoverageTimeUpdateTest - Passed in 0.019s
- ✅ RobotOnTopOfTileCoverageTest - Passed in 0.012s
- ✅ TilesAreMarkedCoverableCorrectly - Passed in 0.034s
✅ playmode-results.xml - 71/71 - Passed in 100.563s
- ✅ PlayModeTests.CommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 4.584s
- ✅ Broadcast_CorrectDistanceCalculation(20,20) - Passed in 1.438s
- ✅ Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.781s
- ✅ Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.816s
- ✅ Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.776s
- ✅ Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.773s
- ✅ PlayModeTests.CommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.018s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.724s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.803s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.746s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.745s
- ✅ PlayModeTests.CommunicationTest - 3/3 - Passed in 2.349s
- ✅ Broadcast_NoWallsCommunicationTest - Passed in 0.757s
- ✅ Broadcast_TransmissionFailedTest - Passed in 0.795s
- ✅ Broadcast_TransmissionSuccessTest - Passed in 0.797s
- ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_CorrectDistanceCalculation - 5/5 - Passed in 3.982s
- ✅ Broadcast_CorrectDistanceCalculation(20,20) - Passed in 0.736s
- ✅ Broadcast_CorrectDistanceCalculation(5,5) - Passed in 0.811s
- ✅ Broadcast_CorrectDistanceCalculation(5,-5) - Passed in 0.804s
- ✅ Broadcast_CorrectDistanceCalculation(-5,5) - Passed in 0.825s
- ✅ Broadcast_CorrectDistanceCalculation(-5,-5) - Passed in 0.805s
- ✅ PlayModeTests.MaterialCommunicationTest.Broadcast_WallDistanceIsApproximatelyCorrect - 4/4 - Passed in 3.168s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(1) - Passed in 0.781s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(2) - Passed in 0.765s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(5) - Passed in 0.812s
- ✅ Broadcast_WallDistanceIsApproximatelyCorrect(10) - Passed in 0.809s
- ✅ PlayModeTests.MaterialCommunicationTest - 4/4 - Passed in 2.916s
- ✅ AttenuationCalculation - Passed in 0.700s
- ✅ Broadcast_NoWallsCommunicationTest - Passed in 0.791s
- ✅ Broadcast_TransmissionFailedTest - Passed in 0.660s
- ✅ Broadcast_TransmissionSuccessTest - Passed in 0.765s
- ✅ PlayModeTests.MinotaurDoorwayTest - 4/4 - Passed in 46.381s
- ✅ BlankMap - Passed in 12.169s
- ✅ Corner - Passed in 17.219s
- ✅ Hallway - Passed in 2.598s
- ✅ SingleDoorway - Passed in 14.396s
- ✅ PlayModeTests.Robot2DControllerTest.MoveTo_IsDistanceCorrectTest - 15/15 - Passed in 14.523s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.764s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.754s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 1.044s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 1.374s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.941s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.704s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.733s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.803s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.999s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.289s
- ✅ MoveTo_IsDistanceCorrectTest(1.0f) - Passed in 0.735s
- ✅ MoveTo_IsDistanceCorrectTest(2.0f) - Passed in 0.731s
- ✅ MoveTo_IsDistanceCorrectTest(5.0f) - Passed in 0.713s
- ✅ MoveTo_IsDistanceCorrectTest(10.0f) - Passed in 0.870s
- ✅ MoveTo_IsDistanceCorrectTest(20.0f) - Passed in 1.069s
- ✅ PlayModeTests.Robot2DControllerTest.Rotate_RotatesCorrectAmountOfDegrees - 27/27 - Passed in 19.554s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.705s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.749s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.721s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.744s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.734s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.674s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.731s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.712s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.727s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.694s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.720s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.735s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.696s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.739s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.694s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.737s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.721s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.740s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(1.0f) - Passed in 0.683s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-1.0f) - Passed in 0.726s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(2.0f) - Passed in 0.746s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(5.0f) - Passed in 0.689s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(10.0f) - Passed in 0.733s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(20.0f) - Passed in 0.693s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-20.0f) - Passed in 0.773s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(180.0f) - Passed in 0.702s
- ✅ Rotate_RotatesCorrectAmountOfDegrees(-180.0f) - Passed in 0.835s
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