-
Notifications
You must be signed in to change notification settings - Fork 201
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
d3.geoPolyhedral() now uses d3-geo-polygon if the plugin is available.
Note that d3-geo-polygon is still unstable. When we stream points that belong to the clipping polygon itself, it sometimes bleeds out -- for example on the Waterman projection with a default aspect -- rotate [0,0]). I have been as conservative as possible: d3-geo-projection works as usual without d3-geo-polygon, and checks that it has projection.preclip (d3-geo > 1.8.1). Examples and issues at [d3-geo-polygon](https://github.com/d3/d3-geo-polygon) Solves #129 Solves #124 Solves d3/d3-geo#108 Solves #86
- Loading branch information
Showing
4 changed files
with
37 additions
and
10 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters