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0.9.2

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@d954mas d954mas released this 22 Jul 11:23
· 31 commits to master since this release
  1. Add binding for b2Shape.(Now you can create and manipulate box2d shapes)

  2. body:GetTransform() return b2Transform table. Prev was position and angle.

  3. fixed debug render not draw transform(center of mass)

  4. Add Box2dFixture function.(Box2dFixture full binding done)
    -Box2dFixture:GetAABB()
    -Box2dFixture:GetShape()
    -Box2dFixture:RayCast()