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Split out from #2611. This change is largely purposed to fix an issue also addressed in #2412, but I don't think that fit or discussion excludes this change.

The x5 that was done for turning seems very excessive, even when maneuvering at 300% in Engineering x1 is, I think, rather enough. With the target heading indicator added with #2611, the x1 also looks a bit smoother (not jumping the target heading indicator ahead).

I personally think this PR would not be a bad adjustment regardless of the conclusions from #2412.

This way always annoying how the ship keeps turning after letting go of the turn key.  I don't think the current behavior is preferred, if it is, I think a new turn-by key should be added.  I think this is the easiest fix.
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