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v0.8.0

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@dbjorge dbjorge released this 14 Oct 06:08
· 1991 commits to master since this release
  • Removes all remaining default template cards
  • Add the following Wanderer cards:
Card Description
Aid 1: Heal an enemy for 5hp. Remember Kindness.
Mania Deal 4 damage 2 times. If you remember of have clarity of Sloth deal 4 damage 2 times again.
Mindworm 0: Deal 4 damage. Then if snapped deal 8 damage. Add a copy of this card into your discard pile.
Hurt 1: Deal 14 damage. Lose 1 life per clarity.
Smithing Strike 2: Remember Wrath. Deal 14 damage.
Old Pocket 1: Gain 10 gold. Remember Charity. Exhaust.
Toll the Dead 1: Deal 5 damage. If the enemy has been damaged this turn deal 5 damage again.
Find Familiar [Power] 1: Gain clarity at end of turn.
Fireball 2: Deal 21 damage to all enemies. Remember Lust.
Withdraw 1: Gain 1 Artifact. Gain 10 Block. Exhaust.
Study [Power] 1: Remember Patience. At the start of every turn draw 1 card.