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Getting started

Installing dependencies

There are a few global dependencies that need to be installed:

npm install -g cordova gulp typescript typings ionic

Now install the local dependencies:

npm install

The project uses typescript. Install typescript dependencies with the following command:

typings install

Configuration

Many of the gulp tasks create app/providers/config.ts, ionic.config.json and ionic.project but before these files are created a number of environment variables are needed:

  • IONIC_APP_NAME is the name of the ionic.io application. This can be anything
  • IONIC_APP_ID is the name of the ionic.io
  • GLANCE_API is the URL to the proxy server
  • IONIC_USE_PROXY is set to 'true' to enable Ionic' built-in proxy server to solve CORS issues when running in browser mode

To make this simple you can set up the envs in your IDE or create a separate bash script:

Image of IntelliJ IDEA run config

Running locally

Environment variables are read by the gulp configure process to generate the configuration file that is used by the app.

In development mode you will set the following environment variables:

export IONIC_APP_NAME="Glance (local)"
export IONIC_APP_ID=0
export GLANCE_API="http://localhost:8080"
export IONIC_USE_PROXY=true
gulp watch

Now ionic serve can be used to make it available at localhost:8100:

ionic serve --lab -c -s

You can now open the app in your browser:

Running locally, using staging API

You can target the staging server by using these environment variables instead:

export GLANCE_API="https://staging.glance.jond3k.com/"
export IONIC_USE_PROXY=true
gulp watch

Running on iOS simulator

You need to disable the proxy server if you're running on a real device. This will start the simulator using the default target device:

export GLANCE_API="http://localhost:8080"
export IONIC_USE_PROXY=false
gulp run-ios

Running on an iOS simulator, custom target

export GLANCE_API="http://localhost:8080"
export IONIC_USE_PROXY=false
gulp build-platform
ionic run --target="iPhone-5s, 9.3" ios -s -c

Running on Android

The steps for running on Android are identical except the gulp run-android task is used.

Releases and deployments

Docker and gocd are used for real builds. Please never attempt to make a manual release.

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