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OpenVDB Render

What is this project?

OpenVDB Render is a generic toolkit for rendering and visualizing openvdb volumes across multiple packages and 3rd party renderers.

Where are we right now?

The repository contains a Maya plugin, MtoA extension and a set of Arnold shaders. Even though some of the components, like visualisation, are simple, all the tools are production proven and actively used at Luma Pictures.

What are our short-term goals?

  • Improve real-time display in Maya.
  • Add support for Katana, and share as much code as possible between the Maya plugin and Katana.
  • Support building on Windows.

Supported platforms

  • Maya 2016
  • CY2016
  • Arnold 4.2.x.
  • GCC 4.8.3.

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Toolset for visualizing and rendering openvdb volumes in Maya

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  • C++ 81.7%
  • Python 9.6%
  • CMake 8.5%
  • C 0.2%