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Releases: dirkwhoffmann/vAmiga

v4.2b2

03 Jun 15:09

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v4.2b2 Pre-release
Pre-release

Enhancements:

  • Names of imported or exported files are properly sanitized (#912)

Bug fixes:

  • Querying the mouse button state via the POTxDAT registers is now possible (#913)

v4.2b1

31 May 10:21

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v4.2b1 Pre-release
Pre-release

Enhancements:

  • vAmiga now supports folder import for hard drives (#904)
  • Improved file inspector (#910)
  • The file system creator uses the correct OFS / FFS block ordering (#909)
  • Fixed some O(n^2) performance bottlenecks in the MutableFileSystem class (#908)
  • RetroShell can manage shader settings
  • Shader settings are saved to workspaces

Bug fixes:

  • Fixed a bug in the polling click detector (#907)
  • Fixed an issue with the white-noise effect (#911)

v4.1.2

21 May 15:25

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Bug fixes:

  • (Hopefully) fixes a crash during hibernation (#845)

v4.1.1

13 May 16:05

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Bug fixes:

  • Fixed a bug that left the emulator window untitled after saving a workspace (#893)
  • Fixed a bug related to RTC emulation (#903)
  • Fixed a bug in the directory importer (#904)

v4.1

04 May 10:33

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Bug fixes:

  • Overclocked CPUs could overflow the color register recorder and crash the emulator (#897)
  • Fixed a HAM drawing bug (#894)
  • Fixed a bug in the DDF logic that could mess up bitplane DMA (#899)
  • The Rom dropbox for extended Roms was broken
  • Fixed some smaller issues related to workspaces (#896)
  • The CIA dashboard panel now reports the chip activity as expected (#898)
  • Fixed a display bug in the RetroShell debugger (#900)

Enhancements:

  • Added a special „RGB direct“ color palette. Intended for more stable regression testing
  • Now shipping with the latest Aros Roms (from Feb. 2025)

v4.0

23 Feb 15:21

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Enhancements:

  • LZ4 snapshot compression (#877)
  • Improved gamepad detection (#888)

Bug fixes:

  • ExtendedADF support was broken (#884).
  • Folder import was broken.
  • vAmiga no longer boots from unbootable hard-drives (#876).

v4.0b3

16 Feb 09:07

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v4.0b3 Pre-release
Pre-release

Enhancements:

  • ASR (Adaptive Sample Rate) (#879)
  • Resizable audio buffer (#879)
  • Negative run-ahead frames („run-behind“) (#879)

Bug fixes:

  • Fixed a hard-drive boot issue (#882)

v4.0b2

14 Feb 10:34

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v4.0b2 Pre-release
Pre-release

Enhancements:

  • The emulator core natively supports the ADZ / HDZ format now (#877).
  • Media files can be saved in compressed form (ADZ / HDZ) in workspaces.
  • gzip can be selected as snapshot compression format.

Bug fixes:

  • „Insert…“ from the df0 menu does no longer crash (#875).

v4.0b1

09 Feb 16:20

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v4.0b1 Pre-release
Pre-release

This release was initially planned as version 3.3, but due to significant internal changes and the introduction of workspaces — now the primary file format replacing snapshots — I’ve decided to elevate the version number to 4.0.

Enhancements:

  • Workspaces (#870, #872)
  • Quick Look support (#873)
  • Additional screenshot options (#863)
  • Improved snapshot compression (#867)

Bug fixes:

  • The audio fast-path was sometimes taken too early (#875).

Code quality:

  • All enums were replaced by strongly typed enum classes (#868).
  • Safer and more reliable multi-threading (#865)
  • Prepared the codebase for Swift 6 (#859)

v3.2

16 Jan 14:26

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Enhancenemts:

  • Improved Dashboard (#856)
  • User-selectable number formats in inspector (#862)
  • Auto-completion for enum-like options in RetroShell (#861)
  • Framebuffer screenshots (#863)

Bug fixes:

  • The emulator does no longer crash when a dropdown menu in a shrinked toolbar is selected.

Internal changes:

  • Switched Swift interoperability from C to C++.
  • Encapsulated more data structures and types in the vAmiga namespace.