Releases: dirkwhoffmann/vAmiga
v1.1b3
- From now on, vAmiga distinguishes two OCS Agnus revisions (A1000 and A500/2000).
- Fixed a bug that generated erroneous bitmap blocks on disks created by importing single files or directories.
v1.1b2
Compatibility enhancements:
- Fixed a bug related to reading the BLTDDAT register.
- Fixed a bug related to the computation of the DDF window.
- Fixed a bug related to dropping register writes when DMA is performed at the same time.
GUI:
- Fixed a display bug in the Denise debug panel (BPLCON2 showed wrong values)
v1.1b1
During the last weeks I worked a lot on the code base of vAmiga and VirtualC64. My goal was to align the code bases of both emulators as much as possible, which I managed to do to a large extent. This effort will ease the maintenance of both emulators in future. In the process of refactoring, many internal changes have been made that are not noticeable to the user. However, due to the far-reaching changes, it is likely that one or the other bug has found its way in. For this reason, the new version is released as a beta version first.
The biggest change from a user's point of view is the newly added drop layer, which automatically blends in when a media file (ADF, DMS, etc.) is dragged into the emulator. Now changing disks is even simpler than it already was in the old version.
Last but not least, the speed of the emulator has been optimized. In warp mode, vAmiga 1.1 runs up to 15% faster than the previous version.
v1.0.2
Fixed an issue related to DMS files
v1.0.1
Removed beta status
v1.0.1b
Bugs
- Fixed a bug that sometimes crashed the emulator on exit.
- Fixed a bug that crashed the emulator when installing an encrypted Rom with a missing Rom key.
- The screen recorder does no longer crash when Reset is pressed in the middle of a capture.
- Clicking the OK button in the monitor panel didn’t close the window.
Enhancements
- The screen recorder feature has been polished.
v1.0
- Fixed the console (RetroShell) which was broken in v1.0 beta 3.
- Fixed the hat switch mapping for the Xbox controller.
- Added the Magic-NS adapter to list of supported devices.
v1.0b3
Improved controller support
v1.0b2
v1.0b1
- Reworked the DDF code in Agnus (Lupo Alberto, #485, #487).
- Fixed a bug that prevented Roms from being saved if the Rom folder wasn’t created yet (#469).
- Fixed a bug that crashed the emulator when an IPL event was served right before a TXD event (#477).
- Fixed a bug that crashed the emulator on exit.
- Restructured all config panels.
- The emulator has gotten a command console (debug terminal) which can be invoked by clicking the corresponding icon in the toolbar.