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[GameController] Implement up to Xcode 16.3 RC. #22504
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LGTM so far 👍
src/gamecontroller.cs
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[iOS (16, 0), Mac (13, 0), TV (16, 0), MacCatalyst (16, 0)] | ||
[BaseType (typeof (NSObject))] | ||
[DisableDefaultCtor] | ||
interface GCPhysicalInputElementCollection<KeyIdentifierType, ElementIdentifierType> : INSFastEnumeration // # no generator support for FastEnumeration - https://bugzilla.xamarin.com/show_bug.cgi?id=4391 |
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Does this comment still stand? Unfortunately bugzilla is nowhere to be found nowadays unless you use https://web.archive.org/web/20170630211645/https://bugzilla.xamarin.com/show_bug.cgi?id=4391 which I find quite surprising!
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Yes, that comment still stands. I re-filed it here: #22516
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✅ [CI Build #8de718b] Build passed (Build packages) ✅Pipeline on Agent |
✅ [PR Build #8de718b] Build passed (Detect API changes) ✅Pipeline on Agent |
✅ [CI Build #8de718b] Build passed (Build macOS tests) ✅Pipeline on Agent |
💻 [CI Build #8de718b] Tests on macOS M1 - Mac Monterey (12) passed 💻✅ All tests on macOS M1 - Mac Monterey (12) passed. Pipeline on Agent |
💻 [CI Build #8de718b] Tests on macOS X64 - Mac Sonoma (14) passed 💻✅ All tests on macOS X64 - Mac Sonoma (14) passed. Pipeline on Agent |
💻 [CI Build #8de718b] Tests on macOS M1 - Mac Ventura (13) passed 💻✅ All tests on macOS M1 - Mac Ventura (13) passed. Pipeline on Agent |
💻 [CI Build #8de718b] Tests on macOS arm64 - Mac Sequoia (15) passed 💻✅ All tests on macOS arm64 - Mac Sequoia (15) passed. Pipeline on Agent |
✅ API diff for current PR / commit.NET ( No breaking changes )❗ API diff vs stable (Breaking changes).NET ( ❗ Breaking changes ❗ )ℹ️ Generator diffGenerator Diff: vsdrops (html) vsdrops (raw diff) gist (raw diff) - Please review changes) Pipeline on Agent |
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🚀 [CI Build #8de718b] Test results 🚀Test results✅ All tests passed on VSTS: test results. 🎉 All 115 tests passed 🎉 Tests counts✅ cecil: All 1 tests passed. Html Report (VSDrops) Download Pipeline on Agent |
This includes some older APIs as well.
Fixes #15725.