This project is the support repository for this article: Call into Rust from C# and Unity
Run cargo build --release in Rust/ folder. It will build the library in release mode, you will find the DLL in Rust/target/release folder.
Place the built DLL in Unity/Assets/Plugins.
Open the Unity project in Unity/ folder. Open the scene Unity/Assets/Scenes/SampleScene.
It contains RustRandomTest component that calls into RustRandom's interop static functions.
