This mod lets you paint your creatures like buildings: paint each part individually with hundreds of textures.
The creations made with this mod can be shared to the Sporepedia, but users that do not have the mod will not see the additional paints (they will see it like a regular creature).
To fully enjoy this mod, we recommend you also install the color wheel mod. If you already had it, use the link to update it, to ensure it is compatible with this new mod.
This mod requires the Galactic Adventures and the ModAPI Launcher Kit.
- If you don't have it yet, install the ModAPI Launcher Kit.
- Download the
AdvancedCreaturePaint.sporemod
file from the releases page. - Execute the Easy Installer. It will show a file chooser dialog, find the
EnhancedColorPicker.sporemod
file you just downloaded. - Done!
Remember you have to use the Spore ModAPI Launcher.exe
to launch the game, otherwise the mod will not show.
- To use the mod, go to paint mode in any creature editor or outfitter, then use the Paint Brush category:
- Select the paint you want, choose the colors, and then click on any part to paint it.
- A Spore part is divided in 5 regions; base, coat, detail, textured areas (that usually don't change color, like the inside of a mouth), and identity color (used in tribal and civ parts). The mod lets you use a different paint for each of those 5 regions, using the buttons on the top of the paint page:
- You can paint several regions at once by
Ctrl + Click
on the buttons. Double click on any button to select them all, which will paint the entire part with the same paint. - You can remove the special paint of a specific part region by clicking on the
Remove paint
button on the left, and then clicking on the part. - Tip: you can paint parts even when the creature is still loading its paint. This allows you to quickly paint many parts without having to wait.
- The mod is not compatible with DarkInjection's Full UI (user interface). You can use any other Dark Injection UI.
- @emd4600, the author of the mod.
- @Valla-Chan, who designed the icons of the region buttons.
- @Mx3, who designed the icons for the hidden Spore paints (the last pages of paints)