Change type of corner radius to f32 inside RectShape #7392
+92
−14
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Makes it possible to draw rect shapes with better precision. For example, in my case, I am drawing a rect with scaling via TSTransform, and I want the rect to preserve the same corner radius at different scale resolutions. When using CornerRadius, it obviously doesn't have enough precision. I made the change with as few modifications as possible, only affecting a few parts. Of course, it's a breaking change, but since it's only inside the epaint part and not the egui part, I think it's acceptable.