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Merge pull request #376 from endlessm/update-pot
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Update POT file
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wjt authored Feb 5, 2025
2 parents 58de1ec + fb74555 commit f3eea03
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Showing 2 changed files with 81 additions and 23 deletions.
102 changes: 80 additions & 22 deletions addons/block_code/locale/godot_block_coding.pot
Original file line number Diff line number Diff line change
Expand Up @@ -58,8 +58,6 @@
# res://addons/block_code/blocks/math/sin.tres
# res://addons/block_code/blocks/math/subtract.tres
# res://addons/block_code/blocks/math/tan.tres
# res://addons/block_code/blocks/math/vector2_x.tres
# res://addons/block_code/blocks/math/vector2_y.tres
# res://addons/block_code/blocks/math/vector_from_angle.tres
# res://addons/block_code/blocks/math/vector_multiply.tres
# res://addons/block_code/blocks/physics/characterbody2d_move_and_slide.tres
Expand Down Expand Up @@ -155,6 +153,13 @@
# res://addons/block_code/ui/title_bar/title_bar.tscn
# res://addons/block_code/ui/tooltip/tooltip.gd
# res://addons/block_code/ui/tooltip/tooltip.tscn
# res://addons/block_code/blocks/input/mouse_position.tres
# res://addons/block_code/blocks/math/vector2_xy.tres
# res://addons/block_code/blocks/math/vector3_xyz.tres
# res://addons/block_code/blocks/math/vector3_multiply.tres
# res://addons/block_code/blocks/communication/switch_scene.tres
# res://addons/block_code/blocks/variables/vector3.tres
# res://addons/block_code/blocks/lifecycle/physics_process.tres
#
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
Expand Down Expand Up @@ -206,6 +211,7 @@ msgstr ""
#: addons/block_code/blocks/communication/define_method.tres
#: addons/block_code/blocks/communication/rigidbody2d_on_entered.tres
#: addons/block_code/blocks/communication/rigidbody2d_on_exited.tres
#: addons/block_code/blocks/communication/switch_scene.tres
msgid "Communication | Methods"
msgstr ""

Expand Down Expand Up @@ -315,7 +321,7 @@ msgid "Play the animation."
msgstr ""

#: addons/block_code/blocks/graphics/animationplayer_play.tres
msgid "play {animation: STRING} {direction: NIL} {wait_mode: NIL}"
msgid "play {animation: STRING} | {direction: NIL} {wait_mode: NIL}"
msgstr ""

#: addons/block_code/blocks/graphics/animationplayer_stop.tres
Expand Down Expand Up @@ -372,6 +378,7 @@ msgstr ""

#: addons/block_code/blocks/input/characterbody2d_move.tres
#: addons/block_code/blocks/input/is_input_actioned.tres
#: addons/block_code/blocks/input/mouse_position.tres
msgid "Input"
msgstr ""

Expand All @@ -395,6 +402,7 @@ msgstr ""
#: addons/block_code/blocks/lifecycle/queue_free.tres
#: addons/block_code/blocks/lifecycle/queue_free_node.tres
#: addons/block_code/blocks/lifecycle/ready.tres
#: addons/block_code/blocks/lifecycle/physics_process.tres
msgid "Lifecycle"
msgstr ""

Expand Down Expand Up @@ -549,11 +557,13 @@ msgstr ""
#: addons/block_code/blocks/math/sin.tres
#: addons/block_code/blocks/math/subtract.tres
#: addons/block_code/blocks/math/tan.tres
#: addons/block_code/blocks/math/vector2_x.tres
#: addons/block_code/blocks/math/vector2_y.tres
#: addons/block_code/blocks/math/vector_from_angle.tres
#: addons/block_code/blocks/math/vector_multiply.tres
#: addons/block_code/blocks/variables/vector2.tres
#: addons/block_code/blocks/math/vector2_xy.tres
#: addons/block_code/blocks/math/vector3_xyz.tres
#: addons/block_code/blocks/math/vector3_multiply.tres
#: addons/block_code/blocks/variables/vector3.tres
msgid "Math"
msgstr ""

Expand Down Expand Up @@ -617,22 +627,6 @@ msgstr ""
msgid "tan {angle: FLOAT}"
msgstr ""

#: addons/block_code/blocks/math/vector2_x.tres
msgid "Gives the x of a [i]Vector2[/i]"
msgstr ""

#: addons/block_code/blocks/math/vector2_x.tres
msgid "x of {vector2: VECTOR2}"
msgstr ""

#: addons/block_code/blocks/math/vector2_y.tres
msgid "Gives the y of a [i]Vector2[/i]"
msgstr ""

#: addons/block_code/blocks/math/vector2_y.tres
msgid "y of {vector2: VECTOR2}"
msgstr ""

#: addons/block_code/blocks/math/vector_from_angle.tres
msgid "Creates a unit Vector2 rotated to the given angle in radians."
msgstr ""
Expand Down Expand Up @@ -696,7 +690,7 @@ msgid "Play the audio stream with volume and pitch"
msgstr ""

#: addons/block_code/blocks/sounds/play_sound.tres
msgid "play the sound {name: STRING} with volume {db: FLOAT} dB and pitch scale {pitch: FLOAT}"
msgid "play the sound {name: STRING} | with volume {db: FLOAT} dB and pitch scale {pitch: FLOAT}"
msgstr ""

#: addons/block_code/blocks/sounds/stop_sound.tres
Expand Down Expand Up @@ -759,6 +753,10 @@ msgstr ""
msgid "0"
msgstr ""

#: addons/block_code/ui/main_panel.tscn
msgid "Advanced"
msgstr ""

#: addons/block_code/ui/main_panel.tscn
msgid "Show Generated Script"
msgstr ""
Expand Down Expand Up @@ -803,6 +801,14 @@ msgstr ""
msgid "Type:"
msgstr ""

#: addons/block_code/ui/blocks/utilities/drag_drop_area/drag_drop_area.gd
msgid "Duplicate"
msgstr ""

#: addons/block_code/ui/blocks/utilities/drag_drop_area/drag_drop_area.gd
msgid "Delete"
msgstr ""

#: addons/block_code/ui/blocks/utilities/parameter_input/parameter_input.tscn
msgid "Parameter"
msgstr ""
Expand Down Expand Up @@ -835,3 +841,55 @@ msgstr ""
#: addons/block_code/ui/script_window/script_window.tscn
msgid "Copy"
msgstr ""

#: addons/block_code/blocks/input/mouse_position.tres
msgid "The coordinates of the mouse position."
msgstr ""

#: addons/block_code/blocks/input/mouse_position.tres
msgid "mouse position"
msgstr ""

#: addons/block_code/blocks/math/vector2_xy.tres
msgid "Gives the x or y of a [b]Vector2[/b]"
msgstr ""

#: addons/block_code/blocks/math/vector2_xy.tres
msgid "{xy: NIL} of {vector2: VECTOR2}"
msgstr ""

#: addons/block_code/blocks/math/vector3_xyz.tres
msgid "Gives the x, y, or z of a [b]Vector3[/b]"
msgstr ""

#: addons/block_code/blocks/math/vector3_xyz.tres
msgid "{xyz: NIL} of {vector3: VECTOR3}"
msgstr ""

#: addons/block_code/blocks/math/vector3_multiply.tres
msgid "Multiplies a Vector3 with a number. Use this, for example, to get a point some distance away along an angle."
msgstr ""

#: addons/block_code/blocks/math/vector3_multiply.tres
msgid "multiply {vector: VECTOR3} by {number: FLOAT}"
msgstr ""

#: addons/block_code/blocks/communication/switch_scene.tres
msgid "Stop playing the current scene, and switch to a different one. You might use this to switch to a new level."
msgstr ""

#: addons/block_code/blocks/communication/switch_scene.tres
msgid "switch the scene to {file_path: STRING}"
msgstr ""

#: addons/block_code/blocks/variables/vector3.tres
msgid "vector3 x: {x: FLOAT} y: {y: FLOAT}: z: {z: FLOAT}"
msgstr ""

#: addons/block_code/blocks/lifecycle/physics_process.tres
msgid "Attached blocks will be executed before each physics step"
msgstr ""

#: addons/block_code/blocks/lifecycle/physics_process.tres
msgid "every physics step"
msgstr ""
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