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Releases: etorth/mir2x

quest_system_ready

24 Jul 04:58
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Quest system is ready

  1. defined 3 types of NPC behaviors
  2. setUIDQuestState to transit quest state
  3. setUIDQuestDesp to update quest log on client side

quest_system_trigger_ready

12 Jun 19:54
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  1. Deprecate uidQuasicFunc, now call player remotely always by uidExecute(player_uid, [[ lua-code ]]).
  2. Install player trigger by addTrigger(trigger_type, [[ lua-code ]]) to support quest system.

npc_script_ready

09 Jun 20:54
74eb3ee
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  1. NPC script runs in coroutine-thread-safe environment now.
  2. Use uidExecute(uid, [[ lua ]]) or uidQuasiFunc(uid, [[ cmd ]]) to call Player seamlessly in NPC script.
  3. Removed setGlobalTable()/getGlobalTable(), use uidExecute(uid, [[ lua ]]) to save persistent data in Player.

sound_enabled

11 Apr 05:37
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BGM, magic sound and monster/player act sound enabled.

initial buff system

21 Mar 02:03
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basic support for buff system

online_reg

25 Oct 19:53
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Online account register and char create is ready.

online_reg

15 Oct 07:50
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Now create account/char is ready online.

v0.0.3

06 Jan 06:55
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  1. basic support for some magic.
  2. basic support for NPC script.
  3. basic support for NPC sell.