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A tile generator, that can generate customizeable variations of grass and water tiles. This project is developed using WebGL, link to working demo in readme

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TileGen

This is a school project in a course about procedural imaging, has a working demo.

This project was developed using WebGL, and the goal is to procedurally generate a tile.

In the demo, one can tweak some settings to modify the look of the tile, the two tiles i have implemented is GRASS and WATER.

Try it here

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A tile generator, that can generate customizeable variations of grass and water tiles. This project is developed using WebGL, link to working demo in readme

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