New-Media Artist and Frontend Graphics Software Engineer
With a background in software engineering and fine art, I enjoy working at the fluid intersection of art & technology. I use software as a tool to sculpt images and data, to create experiences that humanize technology.
As an
interdisciplinary artist
, I get a lot of joy in exploring historical and political subjects, and expressing them through the medium of cutting-edge technologies.
- Checkout my visual language in this portfolio.
- Over the years, I've developed works with technologies like
machine learning
,blockchain
,augmented reality
,virtual reality
,net-art
, andcomputer graphics
.- Practicing new-media art has made me
fearless
in experimenting with new technologies.- I often collaborate with other amazing artists, engineers, and creators.
In the industry, I position myself as a
software engineer
, with an expertise infrontend computer graphics
.
- Checkout my frontend graphics engineering portfolio.
- I enjoy architecting systems from scratch that are inspired from domain-driven design and software architecture principles.
- My frontend stack includes
Typescript
,React.js
,Three.js
,React-Three/Fiber
,Tailwind.css
, andMaterial UI
- I also have a strong understanding of
WebGL
fundamentals andGLSL
shaders.- I often use
Blender
to scupt, rig, and animate scenes, and bring them to life on the web.- In the past, I've worked with
React-Native
,C++
, andPython
as well.