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Print bitvectors and fps in hexadecimal #166

Merged
merged 3 commits into from
Jun 28, 2024
Merged

Print bitvectors and fps in hexadecimal #166

merged 3 commits into from
Jun 28, 2024

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filipeom
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@filipeom filipeom commented Jun 27, 2024

By printing bitvectors and fps in hexadecimal we provide a more faithful representation of the underlying value representation of the value (Closes #49)

Also closes #61 due to a bug with push/pop in the batch solver

filipeom added 3 commits June 28, 2024 11:28
By printing bitvectors and fps in hexadecimal
we provide a more faithful representation of the
underlying value representation of the value.
@filipeom filipeom enabled auto-merge (rebase) June 28, 2024 09:43
@filipeom filipeom merged commit bde3360 into main Jun 28, 2024
9 of 10 checks passed
@filipeom filipeom deleted the print-hex-nums branch June 28, 2024 09:43
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Model with incorrect symbol Fix display of gigantic floats in Model.pp
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