Unity Power Of Two Textures is very small and helpful package that helps developers to generate power of two textures very fast in editor. This package can help you to optimize your textures in game, because better compression mods are working only with POT (power of two) textures.
You can find the editor window here
You can choose from two modes:
- CreateNew
- OverrideThis
The first one creates a new texture based on the old one. In the window you can set some parameters:
- Create texture backup (POTter/Backups) flag
- Directory of the new texture
- Name of the new texture
- Optional copy texture settings flag
The second mode allows you to rewrite chosen texture data. It can help if you dont want to deal with texture copy. You can also UNDO this texture modification.
And this is an ugly example of creating a texture copy
Custom textures importer window appears automaticly when you import new textures to your project
2024-07-31.15-16-27.mp4
You can always disable this window in POTter/Settings/TexturesImporterSettings -> NeverShowAgain if you don`t need it. This window helps you to convert many NPOT textures to POT in one click.
2024-07-31.15-17-43.mp4
Backups are also possible (Potter/Backups)

